Hi! I would like to ask if it's within the rules to have multiple versions of a single sprite with filters applied to allow less powerful devices to not have to rely on live effects that could results in bugs or an unintended experience if not working properly.
What I mean specifically for my case is about applying a blur effect at different intensity on the sprite. It can be done in code, but since it is for a static image I was wondering if it would be fine to show the blurred sprite without relying on postprocessing effects.
If it's not allowed, what are the limits of postprocessing effects on a sprite?