This will get you more ratings in the new "how much has the game improved" criteria. i.e. if you don't supply a link you get 1 star in this category...
Here is the alpha build for the game I’m working on during this jam: What the road brings.
Great Burst was a submission to OGA Summer Game Jam 2019. Great Burst 2 is rewritten wrom scratch, only few graphics are reused and code to generate the same sounds, but it uses and reinterprets the same source assets I used back then.
The milestone is d2bb111 commit from last night.
Screenshots ×2 Great Burst (left) and Great Burst 2 (right):
Great Burst:
https://basxto.itch.io/great-burst
Great Burst 2:
https://basxto.itch.io/great-burst-2 (pw: ogaSPRogaING)
(gburst2_d2bb111.gb is the rom, gburst2_d2bb111.zip is bundled with webasm version of binjgb and will likely become unusable when I upload the final zip)
The Princess and Her Dragon:
An rework of another project (for another jam from another year): https://food-please.itch.io/ninja-pirate-time-travellers
The April start "build" wasn't playable. I've attached the following GIF that was the state of the project at the beginning of April:
And now the midpoint milestone is available at the following link: https://food-please.itch.io/the-princess-and-her-dragon. It only sorta works.
I just found out about the jam but fortunately I've been working on an turn based RPG for about a month now and it uses OGA assets.
Here is what I've got so far: https://lazydev.itch.io/magic-of-crystals-pre-everything?secret=FACLWJolxQqAA8Pm...