Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

ErdoView game page

A platformer set in a hostile land.
Submitted by Jetsy — 5 hours, 23 minutes before the deadline
Add to collection

Play game

Erdo's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.4174.417
Intuitivness#14.6674.667
Fun factor#14.3334.333
Quality#14.3334.333
Originality#24.3334.333

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Variant

A

chosen from the whole list

Game genres

Bullet hell
Logic/Puzzle game

Topics
Limited color palette (+2pts) - Game uses a 32 color palette
Mouse scrolling (+3pts) - Game features a mechanic that requires mouse scrolling
Physical simulation (+4pts) - Game contains primitive water physics
Total: 19pts

Leave a comment

Log in with itch.io to leave a comment.

Comments

Host (2 edits)

VARIANT A

  • Bullet hell - E
  • Logic/Puzzle game - A
  • Topics - A
  • Overall - B

Comentary

Fun and smooth experience. The bullet hell aspect of the game is very lacking. Some levels feel empty or filler, the levels introducing the mechanics could contain an easy obstacle that you now can tacle with the new learned ability.

Submitted(+1)

Quite a fun game. The difficulty was maybe too low, I felt like most of the game could be finished without shooting once (which for Bullet hell is quite weird), since you have so much health you can survive a lot and each save point also heals you. Other than that the game was fine, some decent puzzless with really cool water mechanic. First time I saw the water, it really suprised me, since I wouln't even think about that, but It works very well. Both graphics and sounds fits well to the "post-apocalyptic / otherwordly" (could be both tbh :D) atmosphere. 

Some minuses. I was really missing some animation, mostly on player.

Other thing I was missing was some kind of restart button. You could restart by dying, sure, but restarting with a click of a button would be welcomed.

One funny thing I noticed is that the shooting enemies has a range, unfortunatelly if you start shooting them further than that, they won't fight back, which makes defeating them a breeze.

Last thing would be missing exit menu or some other way to leave the game. Exiting through task manager is never a good sign.


Overall it is quite good game, level are well made, not too difficult, but not so easy that you would just run through all of them. The game has some fun mechanics, which can be expanded on, but for a shooter game it could be a little more challenging.

Submitted(+1)

Overall very fun and interesting puzzle game.

Level Design

The levels are nicely crafted, there a quite a few of them with interesting puzzles. The player gets hardly stuck thanks to the question marks. Levels with fish and water scrolling are very well done and interesting. However, the fish mechanics don't make a lot of sense from a realistic point of view, which could be fixed by using an alternative sprite for the fish when out of water (for example they could turn to stone). 

Mechanics

The different mechanics of the game are clearly explained and fun to use. The controls are intuitive, very responsive, and feel good to use. I would personally add more puzzles for the torch to make the player more acquainted with the mechanic.

Audio

The game features very nice and unsettling ambient music (reminding me of The Binding of Issac) and good sound effects. An audio slider for SFX and music would be an addition I would like.

Art

The art is beautiful with diverse nicely designed tiles. Although the background is the same image in most of the levels it fits nicely. I really liked the effect of the water scrolling. The only negative is that the player and enemies don't have animations.