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A jam submission

NoRushView game page

# Try not to Rush
Submitted by SuperStar Games — 14 days, 11 hours before the deadline
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NoRush's itch.io page

Results

CriteriaRankScore*Raw Score
Was this legitimately developed during this Jam period?#504.4294.429
Does this beat boredom?#642.8572.857
Overall#762.9522.952
Does it implement the theme well?#1101.5711.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Checkpoints, friction, and maybe a slightly higher perspective would be nice.  Other than that, it'd be pretty cool with some more obstacles.  

Developer

Thanks for the feedback :)

(+1)

Hi ! Pretty interesting game. Reminds me of the old marble mazes from my childhood ^^.

Just a few advises to improve your game:

- The end is not visible when we reach the last platform, so it took me two tries to reach it.

- You should add some sound design, a sound when the ball touches a new surface, another one when you touch a red block and finally one when you reach the goal. You can record your own sounds, take some free sounds on the internet (check their license!) or use a soft like sfxr (it's free!) to generates them in no time!

- It could be cool to add some effects when you touch a red block or the final yellow block: a shaky cam, a particle effect, etc. to increase their impact.

- Finally, you can work with lights to make your scene prettier even if it only contains cubes and a sphere!

By adding some sound design and feedback, you could greatly improve the game feel and make the experience more enjoyable ^^

Developer(+1)

Thanks for your feedback i will try to implement what you told.

Submitted(+1)

Its very hard to control…If you could increase the speed of the ball and then maybe the game would be nicer. Cool idea, nonetheless. 😀

Developer

Thanks for your feedback =)