Play game
A Virus outdoors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Does this beat boredom? | #27 | 3.667 | 3.667 |
Was this legitimately developed during this Jam period? | #30 | 4.667 | 4.667 |
Overall | #36 | 3.917 | 3.917 |
Does it implement the theme well? | #50 | 3.417 | 3.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
some effort was put into it, good
And more will be.
But mostly to tidy up the code for now.
A lot of messy code was created in the finishing hours of the development,
in order to add/balance some more game mechanics in time.
:D
Great Game. Love it!
I think there's something symbolic about this being an eating game more than a quarantine game haha! It's really good though - there' sa great level of depth to it, and it's a great basis to build from. The hunger is a tad punishing, but I really liked it
It's nice, but as already mentioned, it's more about trying to get the food. It takes a decent amount of tries, getting a little tough when the virus starts to replicate.
I like the idea, but I think the spawn rate is too low - I know the rates are lower over time, but I had almost no spawns on the 7th level, so it was really hard, but I liked it :D
The hunger makes the game too hard! I mean you could’ve set it a little low! But, anyways, great game! Enjoyed!
Lots of fun. Although I think hunger is a bit too punishing, I found myself dying of starvation a lot more often than because of the viruses.
Now, that you mention it.
It makes the game less about the virus but more about the eating.
Though i feel like reducing the damage by hunger would often resolve in the player waiting for death to happen.
At least that is what i did, when i was in a situation where i basicly lost, because there were too many viruses.
Thanks for the feedback, maybe i get some ideas to tackle that, before i finish the next iteration of the program.