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A jam submission

A Virus outdoorsView game page

Try to survive in a viral world
Submitted by TobidoT — 7 days, 16 hours before the deadline
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A Virus outdoors's itch.io page

Results

CriteriaRankScore*Raw Score
Does this beat boredom?#273.6673.667
Was this legitimately developed during this Jam period?#304.6674.667
Overall#363.9173.917
Does it implement the theme well?#503.4173.417

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

some effort was put into it,  good

Developer

And more will be.
But mostly to tidy up the code for now. 
A lot of messy code was created in the finishing hours of the development, 
in order to add/balance some more game mechanics in time.

:D

(+1)

Great Game. Love it!

Submitted(+1)

I think there's something symbolic about this being an eating game more than a quarantine game haha! It's really good though - there' sa great level of depth to it, and it's a great basis to build from. The hunger is a tad punishing, but I really liked it

Submitted(+1)

It's nice, but as already mentioned, it's more about trying to get the food. It takes a decent amount of tries, getting a little tough when the virus starts to replicate. 

I like the idea, but I think the spawn rate is too low - I know the rates are lower over time, but I had almost no spawns on the 7th level, so it was really hard, but I liked it :D

Submitted(+1)

The hunger makes the game too hard! I mean you could’ve set it a little low! But, anyways, great game! Enjoyed!

Submitted(+1)

Lots of fun. Although I think hunger is a bit too punishing, I found myself dying of starvation a lot more often than because of the viruses.

Developer

Now, that you mention it.
It makes the game less about the virus but more about the eating.

Though i feel like reducing the damage by hunger would often resolve in the player waiting for death to happen.
At least that is what i did, when i was in a situation where i basicly lost, because there were too many viruses.

Thanks for the feedback, maybe i get some ideas to tackle that, before i finish the next iteration of the program.