Nice job. The only thing that would've been cool; if the mouse teleported a bit faster. Especially when it gets heavily congested and speed is essential.
This is a funny little game! I like how you used the GAME OVER sound effect, too! The game provides a decent challenge between risk and timing to tele-frag the enemies and not get touched by them. What made you go with a keyboard-only control scheme over using a mouse?
Thank you that risk was exactly what i had in mind when coming up with the concept. I was short on time, so sadly i couldn't refine it . Thats why it seems a bit unfair at times :D I went with the keyboard, because i wanted to restrict the playermovement so the choice where u teleport would matter more.
Comments
Nice job. The only thing that would've been cool; if the mouse teleported a bit faster. Especially when it gets heavily congested and speed is essential.
This is a funny little game! I like how you used the GAME OVER sound effect, too! The game provides a decent challenge between risk and timing to tele-frag the enemies and not get touched by them. What made you go with a keyboard-only control scheme over using a mouse?
Thank you that risk was exactly what i had in mind when coming up with the concept. I was short on time, so sadly i couldn't refine it . Thats why it seems a bit unfair at times :D I went with the keyboard, because i wanted to restrict the playermovement so the choice where u teleport would matter more.