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A jam submission

Flying BirdView game page

2D One Minute Runner
Submitted by ShadowLan123 — 3 days, 16 hours before the deadline
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Flying Bird's itch.io page

Results

CriteriaRankScore*Raw Score
Graphisms#103.5453.545
Musics / Sounds#172.7272.727
Overall#202.8182.818
Theme / Rules#213.0913.091
Gameplay#242.3642.364

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

In general it's fine, you should consider that being a game no longer than 60 seconds the score should not be the same for everyone who finishes the route, there should be something extra that increases or decreases the score, to try to beat the score reached. 

Thank you for sharing your first game, many encouragement for you to continue creating.

Submitted

Graphics are pretty cool.  I didn't have much of a problem with the hit boxes.  Although you can also survive most of the game just going to the bottom of the screen.  Music loop is a bit too short and very repetitive.

Submitted

If you swapped box colliders for circles it would much more playable. But for the first time trying you made nice game.

Submitted

Loved the graphics and the music but as others said the hitboxes are too big. Good start as a first game though, keep it up!

Submitted

The hitbox on the "enemy" birds is too big, I kept trying to cut it close and dying. I'd also like to be able to move backwards and forwards. 

I think is a great first game!

Other things I would consider nit-picks:

- Music was looping noticeably 

- The score counter was very rapid (not sure if this was intended)

Deleted 1 year ago
Submitted

I hope my comments don’t come as discouraging and No need to apologize! A friend and I were reviewing this game together and commented on how much better it was than my first game!

Submitted

Make the collider smaller and it'll be more playable. Right now, it feels unfair when the visuals of the player don't touch at all the visuals of the enemies but I'm still hit with game over as soon as some large invisible box or circle touches. Also the units seem fairly large and I can't quite see enough of the sky to make wise maneuvering decisions. Congrats for completing a jam game! Think of the lessons you've learned here and build on that for the next one. Think of how you could add features to this one, adding mechanics like shooting, an ability where you can slow down time, ghost through an enemy, etc.