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Gold Dash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #3 | 3.750 | 3.750 |
Gameplay | #3 | 3.667 | 3.667 |
Musics / Sounds | #5 | 3.333 | 3.333 |
Theme / Rules | #6 | 4.083 | 4.083 |
Graphisms | #7 | 3.667 | 3.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like the style, I didn't find problems in the gameplay, the music is very good, as a suggestion it would be good if there was a kind of coin indicator, like a mini map or something similar that indicates where there are coins that I haven't collected. For everything else, I liked it a lot.
Thank you very much for the feedback. I'll have a think on how a minimap could look like. My idea was for players to do multiple runs until they familiarize with the map and where everything is (Elden Ring style *wink wink*) then try to find the most optimal route to collect all coins in one go :).
Of course, in this case, it may be an option to have a counter that indicates how many coins you need to collect them all, because when you finish you don't know if you've already collected them all or not :D.
The blurb gives a hint of how close you are to collecting all but i love the idea of displaying the total number of coins in the level. Will get it done.
And done. The end screen now shows the total number of coins in the level as well (if you collect at least one :) ). This was a very good suggestion.
The music and graphics are a lot of fun this game; feels consistent. The idea of "getting out" is unique when comparing to the other games in this jam so A+ there :)
Thank you for the feedback! Much appreciated.
Cute little game, I like the leprechaun theme ^^ but the music cuts before the timer ends, the silence is deafening !
Thanks and happy you liked the theme. You're the second person to mention the music cutting out so i'll sort it out :). Thinking of using a different music as the timer runs out as an audio cue.
Music fixed.
Fun game with nice graphics and good music. My one suggestion is that you could mention that the "ability that will allow you to navigate the entire map" is a double jump ability. That wasn't exactly clear when I first played.
Thank you for the feedback. I tried to keep it a bit of a surprise, to let players discover it. Now that you mention it i was supposed to add a notification saying "Double jump unlocked" when you picked up the ability but i forgot :)
I know you're now aware of the ability but I added a notification that pops up above the player when they pick up the ability saying "Double jump unlocked". Should make things more clear without spoiling it for new players :)
Got 51 on second try :D Music that cuts at 40 seconds bothers me sooo much. I like this idea and implementation. Was pretty fun playing.
Thanks for the feedback. I didn't notice the music cutting out. Could be I forgot to loop it.
L.E. yup, music cuts out about 10 seconds before the timer runs out, because I forgot to loop it. While it wasn't on purpose I think I'm gonna keep it in as an audio cue that when the music stops it's time to head for the exit :)
Fixed the music. Instead of a music cue I added a notification that pops above the player saying "HURRY!" when there's less than 10 seconds and the timer turns red.
nice <3