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A jam submission

CARTE DIEMView project page

A noir tabletop roleplaying game with one-page rules and diceless, randomless game mechanics
Submitted by Ruggero ZC — 13 days, 8 hours before the deadline
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CARTE DIEM's itch.io page

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Comments

Submitted(+1)

This just drips with Noir style! 

I really like how other players can spend tokens to twist the story. And how all the things you can steal are morally dubious.

My only disappointment is that my Bad Egg can't start with a Bazooka!

Developer(+1)

Ahah, well since your nice comment I can make an exception and you are the only scoundrel who can start with a bazooka.

Thank you, I'm happy you liked the game!

Submitted(+1)

A noir based game where bluffing is the main mechanic is very intriguing, and a nice marriage of the mechanics to the theme - well done! 

Developer

Thank you, I'm super glad you liked it!

Submitted(+1)

Hi! I’m curious: what does the 1234 mini-game do? I’d say there’s a small section break for “If a double 3 (…)” because it comes from the 1234 game, not from the AND BUT part, even if tokens.

Developer(+1)

Hi! The 1234 game is a diceless, randomless resolution mechanic for any action that is risky or uncertain. It substitutes the typical dice roll and the small section break explains what happens if two identical numbers are chosen, so that there is a balanced high-risk high-reward payoff and the players need to choose wisely, reading each other. Thank you for asking and for downloading the game!