Thank you, that’s neat! I didn’t expect the dice pool transactions, great idea.
DeReel
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Thank you for the kind words!
You’re welcome to run with this as a chassis. I’d be glad to collaborate, just mail me (see itch page) if you want.
I wonder what a larp version would be. Making vroom noises? Pretending your car mini can fly while holding it up? Running in the park wearing swimming googles ? All of it, of course. Damn, I want this game now!
Hi! I didn’t find partners for playing but still, more people needed to know about the piece. Here’s the link (sorry I let it sleep too long): https://dereel.itch.io/etre-nous
Hi! Glad to hear this piece of news: Hearts of Wulin could be translated into french by Khelren. The world needs to know Inner Conflict. Wait… I mean: the Inner Conflict move, it’s a blast to play.
(and also, you have left the link to your dead tw*tter account on the itch page. Which in a way… is sort of cool as a statement.)
Remember to breathe while playing, or you won’t hold long. ;) https://www.youtube.com/watch?v=SK0rT0LdmRo
Hi!
“If P2’s final tile has an unused value that does not match the unused value of P1’s initial play, then P2 takes damage equal to that unused value”. I really wrestled with this rule. The last example’s interpretation of “Initial play” also leaves me baffled. A coating of quasi-logic “flavor” on it would greatly help, I believe.
Should’nt “P1’s choice of numbers on the laid tile” always be the highest value from the last tile. So why not say so? There’s no blocking or anything.
Initiative order: why mention it for nothing? I propose “At the beginning of a sequence, reveal tiles simultaneously, lowest sum tile is P1.” this way there’s added tactics and the feel is more like the rush of a combat, testing before smashing.
Instead of ascending order tiles which really confused me, I’d need an example of P1 and P2 hands matching the examples of play.
It’s a clever idea, using dominoes to get another number, paired and known. It introduces some tactics. But too little is known of the opponent’s hand to strategize much. Also, people have dice and cards much more so than dominos. I’ve got a box of them, but they’re too heavy for me to bring it around. So I’m thinking: what would a version with cards feel like ? Like, remove suit cards, each player draws 6 cards, then put them back to back 3 by 3, effectively showing a selection of half of their cards. When they’re set, the pairs can’t be undone, just like dominos. Much more blocking, of course, but some surprises still.
Para mi, el detalle que funciono fue lo de la jara. Y me dije que era estadisticamente bastante probable que otra persona a causa de su historia tenga dificuldad para manejar la impresion causada por este detalle. Y asi, avisas y la gente se prepara. Ademas a la mayoria de la gente el CW le va a aumentar el deseo XD. En resumen : !muchas gracias por tu modo de reaccionar!
Hi, thanks for the feedback. A bit of history about the dice engine: Trollbabe > Lasers & Feelings > The Source. I was probably influenced by The Source (by Narrative Dynamics) but The Connection Machine does something similar. The part I’m most happy is the ordered list of stakes that in fact express :tada: values.
I had no idea this organisation existed. Maybe I’ll sue them for stealing my pun and they’ll be sentenced to more lengthy multi-level marketing parties. ;p
I’ve got blue tits and red robins in my mind. Their behaviour and scope is relatable: their territory, our house, their hedge, our window, symetrical glances connecting. Blackbirds too, but they’re brawly and don’t care for us. They sing beautifully and when they’re well fed, the males beaks are a vibrant orange.
Hi, for me a lyric game is a game that by definition expresses a personal experience and feeling of the author. It’s also a game “linked” (more or less tightly) to an avant-garde design movement and so it “probably” touches the boundary of what a game is, in various possible ways like: reading is already playing, it’s not obvious how you play it, etc. So it’s an object that is first experiencial and also experimental.
The approach, summarized in Sagan’s quote, reminds me of this excellent, if bitter, short documentary: Ilha Das Flores, by Jorge Furtado (CW: deep despair regarding humanity)