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SpammerTyper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #20 | 2.942 | 3.750 |
Fun | #30 | 2.157 | 2.750 |
Overall | #32 | 2.157 | 2.750 |
Graphics | #37 | 1.765 | 2.250 |
Mood | #38 | 1.373 | 1.750 |
Audio | #39 | 0.981 | 1.250 |
Humor | #39 | 1.275 | 1.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Source code
https://github.com/Arc676/SpammerTyper/
Tools used
Orx, GIMP
On Linux you may need to run "export LD_LIBRARY_PATH=`readlink -f .`" to get the machine to search your install path for the Orx library. `readlink` is just one way to do so.
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Comments
Neat game! I included it in my Open Jam 2018 compilation video series, if you’d like to take a look. :)
New look on typing games, quite cool :)
Open Source Karma Points:
Frantic! You nailed the theme. I hadn't considered typing games when Caramelcode and I were discussing the theme, but it's a great fit. I love typing games, and this is one of the most hectic ones I've played. The difficulty is high, and is very well balanced between high and low zoom levels. Less time vs more letters, it's hard to decide where to sit! The single-character aspect made it even harder (not a bad thing!), since it's more scattered and harder to get into a flow than typing words.
As for improvements, music and sfx could be nice, but I ran bucklespring + music while playing and it fit very well. Nice work, I enjoyed it!
(Ps. I accidentally submitted this post and "judge feedback", so you'll probably see it again when the rating period ends. My mistake!)
I had trouble getting this to run on Fedora 28, it was failing with this error:
But got it to run with this command (run from the directory I extracted the game into):
Oh right! I had forgotten about that step, sorry. I should've mentioned it in the README or somewhere on the page, since the machine needs to know where to look for the Orx library.
Just to let you know, it appears that the attatched ZIP file is actually a TAR.GZ file with the ZIP extension, which prevents the itch app from extracting it. Also the archive has a `.` folder which doesn't extract properly either
Thanks for the heads up! I’ll update the archives later today.
Should be good now.
Updated the Linux archive to include the README and LICENSE files, which I had forgotten to include yesterday. Added Mac build.
It's getting late, so I'll just post the Linux (amd64) build for now. If you're on a different architecture, use the Makefile. There should be a way to build for Mac using the Makefile too, but I've never tried. A compiled version of the Orx library is available in the git repository.