# Summary :
- July 13 : Joined jam
- July 17 : Update #2
- July 29 : Final Update
*** Update 07/29 (#3) ***
A good amount of systems I wanted in.
Life & Family happened and they took all of my time, couldn't work on the project at all :/
It doesn't have even half of what I wanted initially and I'm not sure if it's acceptable to post but if I manage to get a few things done before the deadline I might submit it since there are a bunch of things to craft and try at least.
Ideally what I should add to finish (kinda) are sounds/musics, some small effects and maybe 2-3 enemies (+auto generation if I really have the time), all under 24hours!
*** Update 07/17 (#2) ***
Building & Inventory management.
I've been trying to get some consistency for the game when it comes to assets, design, screen resolution and all. This is what I got so far, it's not perfect but it kind of works so I'll keep it. I need to move on or I will spend too much time trying to work out details again.
I've been wondering what kind of building option the player would want. The walls for example, either have a hammer that cycles between variations (like in Terraria) or a hammer that allows manual picking. Couldn't decide so in the end I've just included both.
*** Original post (#1) ***
I should probably make a topic too since I'm participating.
I've been a long-time lurker of opengameart, albeit I haven't used anything yet for various reasons. I'm using the jam to kind of break of that habit. Since I'm still in a sandbox mindset I decided to go with that idea and see how it would work for a 2D top down game.
Precisely, I have in mind a very simple Zelda/FF Adventure (1991) but with some modern sandbox elements, I thought it'd be fun to be able to build your own house in a gameboy-ish game (and so far I'm really satisfied with where it's going).
I'm kind of making everything from scratch again while discovering the new Unity features so it takes a bit of time. Everything is still kind of bare-bones but I'm trying to get the basic sandbox things out of the way, like modifying tiles, adding grass and building walls.
I had a LOT of ideas but they'd require me to modify more arts and I'm a pure programmer, not an artist hehe. (2 edits because I can't write!)