I agree with what others have said, some kind of indicator to what state different orders are in. The ability to drop people directly into chairs and their orders directly onto a place setting on the table in front of them. There were several times were it seemed like I did not have the food and the dinner perfectly lined up and they did not appear to eat their meal. Maybe the ability to see which table a meal ticket was for, that way when you hit the rush, you have a small reminder of what goes where without putting the customer’s name directly on the order. Maybe a system of when you turn in the orders that they enter a queue, and then the meals are made in the order they are added to the queue in the kitchen.
Another good old cooking game to draw some inspiration from is Diner Dash, also on Crazy Games.
Overall, a good prototype, and I think if you keep working on it you could have a very fun game on your hands!
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