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A jam submission

Hungry, Hungry, KaijuView project page

One Page asymmetric tabletop game
Submitted by Lancraft (@lancraftrpgs) — 1 hour, 53 minutes before the deadline
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Hungry, Hungry, Kaiju's itch.io page

Results

CriteriaRankScore*Raw Score
Adherence to the Theme#64.1254.375
Originality#123.7714.000
Design#231.6501.750

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I agree with darkPrince, the best part of these rules are the win conditions for me. I love that one of the win conditions is just to make it across the map to your grandmother - absolutely love that creativity. I can definitely see a polished version of this making a really fun modular boardgame type feel.

Developer

Thanks! Really appreciate the kind words.  Am very excited to get back to work on it now. Hopefully I get some time to look at your guys games later tonight!  

Submitted(+1)

Oh man, the theme and individual win conditions are fantastic! Unfortunately, the rest looks quite incomplete:

  • It looks like some elements like the Scientist and General abilities are missing, and I'm not sure what others do (Like the Pedestrian Weapon Ingenuity or Dodgeroll)
  • It seems like the Kaiju can eat lots of NPCs (which is awesome), but how many start on the map apart from the players?
  • How far do units move? I'm guessing equal to their die roll?
  • It looks like Pedestrians can use weapons, but I can't find any rules outlining what the weapons actually are.

However, the underlying idea is still really strong and the asymmetric focus is fantastic, so I think this just needs a bit of polish to be outstanding!

Developer(+1)

Thanks so much for the comments, as you're right it's very incomplete. Your notes will definitely help me out a lot in trying to finish it though!