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VI Rooms's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Polish – How polished does the game appear? | #2 | 3.549 | 3.833 |
Audio – How well do the audio elements complement the time-based elements? | #4 | 3.240 | 3.500 |
Learnability – How easily can the time-based mechanics be learned? | #5 | 3.395 | 3.667 |
Game Feel – How satisfying are the time-based mechanics to use? | #6 | 2.777 | 3.000 |
Creativity – How well and creatively are time-based mechanics used? | #6 | 2.932 | 3.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is a really fun game. The art is great and the idea of transporting people between different numbered rooms feels fresh and new. The challenge of memorizing where the rooms are relative to one another and collecting the key in each room makes for a really well balanced game. Well done!
Thank you very much, we hope you had as much fun as we did doing it.
Love this game!!!!
The visuals are nice , the gameplay is smooth and the difficulty is just brutal *Rage cries*
I never finished it because time feels like its never enough which I felt fit very well with the theme.
Great Game , I cannot stress this enough
Thank you very much for this comment, we love that you liked it. :)