7 entries were submitted between 2025-01-01 12:00:00 and 2025-01-07 00:00:00. 34 ratings were given to 7 entries (100.0%) between 2025-01-07 00:00:00 and 2025-01-09 12:00:00. The average number of ratings per game was 4.9 and the median was 5.
Criteria | Rank | Score* | Raw Score |
Enjoyment (How fun it was in general) | #1 | 3.800 | 3.800 |
Effort (Can you smell the time put into the art) | #1 | 4.200 | 4.200 |
Innovation (How did it creatively improve on the mechanic) | #1 | 3.600 | 3.600 |
Overall | #1 | 3.700 | 3.700 |
Gameplay (And how well did it pull off the mechanic) | #2 | 3.200 | 3.200 |
Criteria | Rank | Score* | Raw Score |
Gameplay (And how well did it pull off the mechanic) | #1 | 3.600 | 3.600 |
Overall | #2 | 3.500 | 3.500 |
Effort (Can you smell the time put into the art) | #2 | 3.800 | 3.800 |
Innovation (How did it creatively improve on the mechanic) | #2 | 3.200 | 3.200 |
Enjoyment (How fun it was in general) | #4 | 3.400 | 3.400 |
Criteria | Rank | Score* | Raw Score |
Enjoyment (How fun it was in general) | #1 | 3.800 | 3.800 |
Effort (Can you smell the time put into the art) | #3 | 3.600 | 3.600 |
Innovation (How did it creatively improve on the mechanic) | #3 | 2.800 | 2.800 |
Overall | #3 | 3.300 | 3.300 |
Gameplay (And how well did it pull off the mechanic) | #4 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Gameplay (And how well did it pull off the mechanic) | #3 | 3.130 | 3.500 |
Effort (Can you smell the time put into the art) | #4 | 3.354 | 3.750 |
Enjoyment (How fun it was in general) | #5 | 2.907 | 3.250 |
Overall | #5 | 2.851 | 3.188 |
Innovation (How did it creatively improve on the mechanic) | #6 | 2.012 | 2.250 |
Criteria | Rank | Score* | Raw Score |
Enjoyment (How fun it was in general) | #3 | 3.500 | 3.500 |
Overall | #4 | 2.917 | 2.917 |
Effort (Can you smell the time put into the art) | #5 | 3.333 | 3.333 |
Innovation (How did it creatively improve on the mechanic) | #5 | 2.167 | 2.167 |
Gameplay (And how well did it pull off the mechanic) | #6 | 2.667 | 2.667 |
Criteria | Rank | Score* | Raw Score |
Innovation (How did it creatively improve on the mechanic) | #4 | 2.600 | 2.600 |
Gameplay (And how well did it pull off the mechanic) | #4 | 3.000 | 3.000 |
Effort (Can you smell the time put into the art) | #6 | 2.400 | 2.400 |
Enjoyment (How fun it was in general) | #6 | 2.800 | 2.800 |
Overall | #6 | 2.700 | 2.700 |
Criteria | Rank | Score* | Raw Score |
Enjoyment (How fun it was in general) | #7 | 2.236 | 2.500 |
Effort (Can you smell the time put into the art) | #7 | 2.236 | 2.500 |
Innovation (How did it creatively improve on the mechanic) | #7 | 1.565 | 1.750 |
Gameplay (And how well did it pull off the mechanic) | #7 | 2.012 | 2.250 |
Overall | #7 | 2.012 | 2.250 |