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Results

7 entries were submitted between 2025-01-01 12:00:00 and 2025-01-07 00:00:00. 34 ratings were given to 7 entries (100.0%) between 2025-01-07 00:00:00 and 2025-01-09 12:00:00. The average number of ratings per game was 4.9 and the median was 5.

S[cat]E!

by brushleaf

Ranked 1st in Gameplay (And how well did it pull off the mechanic) with 5 ratings (Score: 3.600)

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CriteriaRankScore*Raw Score
Gameplay (And how well did it pull off the mechanic)#13.6003.600
Overall#23.5003.500
Effort (Can you smell the time put into the art)#23.8003.800
Innovation (How did it creatively improve on the mechanic)#23.2003.200
Enjoyment (How fun it was in general)#43.4003.400

gnArpbAll

by Kaplin86, Regonold520

Ranked 2nd in Gameplay (And how well did it pull off the mechanic) with 5 ratings (Score: 3.200)

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CriteriaRankScore*Raw Score
Enjoyment (How fun it was in general)#13.8003.800
Effort (Can you smell the time put into the art)#14.2004.200
Innovation (How did it creatively improve on the mechanic)#13.6003.600
Overall#13.7003.700
Gameplay (And how well did it pull off the mechanic)#23.2003.200

parry gam outrun jam

by drakesayshi

Ranked 3rd in Gameplay (And how well did it pull off the mechanic) with 4 ratings (Score: 3.130)

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CriteriaRankScore*Raw Score
Gameplay (And how well did it pull off the mechanic)#33.1303.500
Effort (Can you smell the time put into the art)#43.3543.750
Enjoyment (How fun it was in general)#52.9073.250
Overall#52.8513.188
Innovation (How did it creatively improve on the mechanic)#62.0122.250

Doodle Jump with Autism

by SavaUA

Ranked 4th in Gameplay (And how well did it pull off the mechanic) with 5 ratings (Score: 3.000)

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CriteriaRankScore*Raw Score
Innovation (How did it creatively improve on the mechanic)#42.6002.600
Gameplay (And how well did it pull off the mechanic)#43.0003.000
Effort (Can you smell the time put into the art)#62.4002.400
Enjoyment (How fun it was in general)#62.8002.800
Overall#62.7002.700

GIMMIC

by Batidude

Ranked 4th in Gameplay (And how well did it pull off the mechanic) with 5 ratings (Score: 3.000)

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CriteriaRankScore*Raw Score
Enjoyment (How fun it was in general)#13.8003.800
Effort (Can you smell the time put into the art)#33.6003.600
Innovation (How did it creatively improve on the mechanic)#32.8002.800
Overall#33.3003.300
Gameplay (And how well did it pull off the mechanic)#43.0003.000

Parry Parry Chicken

by LunarPirate

Ranked 6th in Gameplay (And how well did it pull off the mechanic) with 6 ratings (Score: 2.667)

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CriteriaRankScore*Raw Score
Enjoyment (How fun it was in general)#33.5003.500
Overall#42.9172.917
Effort (Can you smell the time put into the art)#53.3333.333
Innovation (How did it creatively improve on the mechanic)#52.1672.167
Gameplay (And how well did it pull off the mechanic)#62.6672.667

Animal Parrying

by Mystery12341

Ranked 7th in Gameplay (And how well did it pull off the mechanic) with 4 ratings (Score: 2.012)

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CriteriaRankScore*Raw Score
Enjoyment (How fun it was in general)#72.2362.500
Effort (Can you smell the time put into the art)#72.2362.500
Innovation (How did it creatively improve on the mechanic)#71.5651.750
Gameplay (And how well did it pull off the mechanic)#72.0122.250
Overall#72.0122.250