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Free 3D Asstes for Panic Horror Jam (in development)

A topic by DevilsWork.shop created Mar 16, 2024 Views: 296 Replies: 22
Viewing posts 1 to 22
Submitted (33 edits)

Change log 10.0 - Weapons

Hey everyone, thrilled to be part of this jam! This is the perfect chance to unveil my work on a free horror asset pack I’ve been creating in Blender 3D.

I’ll be offering untextured 3D models you can download and integrate into your spooky jam entry in a day or so. The final pack will be fully textured, but these early models are a great way to get a head start.

List of planned assets here!

Stay tuned for updates on the pack’s progress on this post, and feel free to ask any questions. I may be able to take a few requests.

Legend

❌ - Not started
⏹️ - Needs Texturing 
✅ - Done 

Room Structure

modular assets so you can build rooms of different configurations

✅Wall empty(1 unit)
✅Wall empty(2 unit)
✅Wood doorway
✅Wall door-frame
✅Wall window(1 unit)
✅Wall door(1 unit)
✅Ceiling (1 unit)
✅Floor tiled (1 unit)
✅Floor wood-panel (1 unit)
✅Floor stone (1 unit)
✅Door - 01
✅Door - 02 Front door 
✅Door - 03 security 
✅Door - 04 grilled 
✅Door - keypad 
✅Window

Furniture

⏹️Mattress
⏹️Pillow 
⏹️Box-spring
⏹️Blanket
⏹️Couch
⏹️Couch - Single Seater
⏹️Rocking chair 
⏹️Chair 
⏹️Stool
⏹️Footstool 
⏹️Closet 

Lighting fixtures

⏹️Table lamp
✅Ceiling light - 01
✅Ceiling light - 02
⏹️Wall light 
⏹️Candle 
⏹️Candle stand 

Weapons

⏹️Shotgun 
⏹️Shotgun shells 
⏹️Shotgun shell container
⏹️Revolver 
⏹️Bullets
⏹️Pistol
⏹️Hunting knife
⏹️Kitchen knife
⏹️Crow bar
⏹️Handsaw 
⏹️Hacksaw  
⏹️Hammer
⏹️Chain saw 
⏹️Circular saw blades
⏹️Baseball Bat 
⏹️Axe 

Props

⏹️Key 
⏹️Key fob/car keys 
⏹️Beer can - tallboy 
⏹️Pill bottle 
⏹️Prescription Bottle 
⏹️Alarm clock
⏹️Coat hanger 
⏹️Ashtray
⏹️Cigarette unlit
⏹️Cigarette lit
⏹️Trash bag
⏹️Rug
⏹️Grandfather clock 
⏹️Empty vase 
⏹️Broken hand mirror 
⏹️Broken bulb 
⏹️Newspaper 
⏹️Newspaper - rolled up
⏹️Lock
⏹️Key
⏹️Chains from the ceiling
⏹️Chains with hooks 
⏹️Baseball 
⏹️Teddy bear 
⏹️Kids drawings 
⏹️Letter 
⏹️Envelop
⏹️Pen 
⏹️Night stand with drawer 
⏹️Photo Frame - 01
⏹️Photo Frame - 02
⏹️Photo Frame - 03
⏹️Wall Photo Frame - 01
⏹️Wall Photo Frame - 02
⏹️Smoke detector 
⏹️Wall clock 01
⏹️Wall clock 02

Food/Drink, Cutlery

⏹️Champaign bottle 
⏹️Champaign bottle - no cork
⏹️Wine bottle
⏹️Wine bottle - corked 
⏹️Wine bottle - capped
⏹️Coffee mug
⏹️Tea Cup
⏹️Tea cup saucer 
⏹️Glass-water 01
⏹️Glass-wine 02
⏹️Bowl 01
⏹️Bowl 0
⏹️Napkin - rectangle
⏹️Napkin - folded
⏹️Napkin stand
⏹️Plate 
⏹️Knife
⏹️Fork
⏹️Tea spoon
⏹️Table spoon

Reading Material

⏹️Paperback - 01 
⏹️Paperback - 02 
⏹️Paperback - 03 
⏹️Magazine - 01 
⏹️Magazine - 02
⏹️Magazine - 03

Electronics

✅Flashlight 01
⏹️Flashlight 02
⏹️Batteries 
⏹️Television 
⏹️TV remote control 
⏹️TV antennae 
⏹️VCR 
⏹️VHS Cassette - 01
⏹️VHS Cassette - 02
⏹️VHS Cassette - 03 
⏹️Walkie-Talkie
⏹️Radio 
⏹️Cassette tape - 01
⏹️Cassette tape - 02
⏹️Telephone

Submitted

Just posting a roadmap to this asset pack and planning a head to maximize my creative time

image.png While Fridays and weekends offer dedicated stretches for focused work, the rest of the week involves research or exploring tools to streamline UV mapping. It’s the most time-consuming part of my workflow, so I’m all ears for suggestions or recommendations on helpful UV mapping tools.

Submitted

Some progress on modeling and uv editing

Submitted

Made a bunch more props and repurposed another pack I was working on into this asset pack. The collection grows!

Submitted

Just wanted to check in and share some progress! I managed to knock out at least one asset from list of asset categories. Feeling motivated and hoping to keep the momentum going tomorrow.

image.png

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Works from yesterday’s development

Submitted

Completed a set of drab lighting figures for this environment

Submitted

Door! We got doors

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And gates, and keypads, and shotguns …etc

Submitted

Security Keypad complete. No one can bust in or out of this place

Submitted (1 edit)

Just wanted to share a bit of a mini-victory today! I finally tackled UV mapping in Blender and figured out how to lower the resolution of textures using an image editing tool. It definitely adds another step to the workflow, but seeing the improved results makes it totally worth it.

For anyone else who’s new to UV mapping, it can seem daunting at first, but there are some great tutorials out there that break it down step-by-step. Ryan King Art’s YouTube channel has been very helpful

Two days done. image.png

Submitted

Happy Sunday! Starting off the day building the base for a low-poly window ️. These assets are still rough and need some grime, but they’re a great starting point for future templates!

Submitted

Just finished creating a Blender walkthrough for our UV mapped assets! It’s been a productive day, but I’m thinking of taking a break to recharge for tomorrow.

Submitted

Day 3 done. image.png

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Finished uv mapping floors and ceilings, including some props.

Host(+1)

Haha! Man, this is amazing! I haven't seen what you guys have been doing recently in the community. Astounding work.

Submitted

Thank you! Having a blast being creative :)

Submitted

Ending the day with a bunch of weapons/tools complete. Tomorrow, I’ll spend a half day finalizing the prop models before switching gears entirely to focus on UV texturing for the rest of the development cycle.

image.png

Submitted

While this doesn’t encompass all the new content, it does highlight some of the exciting additions like fresh weapons and room decorations.

Submitted

Weapon props

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Just wrapped a whirlwind of an evening! Chopped down the feature list like a digital lumberjack, streamlining this project’s scope for maximum efficiency. Now, all the models are prepped and primed, ready for a UV texturing assault tomorrow.

Here’s a sneak peek at the progress

image.png

Submitted (1 edit)

This asset pack is now available for download

Submitted

Note: Further development and updates will be moved to this asset pack’s community page - thanks!

https://devilsworkshop.itch.io/low-poly-3d-psx-horror-game-asset-pack/community