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Charley the Postman

248
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A member registered Nov 03, 2023 · View creator page →

Creator of

Recent community posts

I love the soul in your games! However, there are several things to consider for the next step :

1. The line in code to fire your weapon should come after your direction changes. This way your character will fire in the right direction on the first arrow press. TurdBoomerang (such a funny name) explains an instance of this miss-firing. 

2. I think you need to finish on the Trinity hook. I felt like, while the game does have lot's of mechanics in place, it's kind of just a classic dungeon game. 

3. That's all I can think of. Even though there are a lot of bugs ect. in this game, I think it really has potential because you are working on it. I wouldn't care that much for other games like this, but seeing your growth over the years is promising, and inspiring. Though I haven't subscribed to your channel, I really like checking on it occasionally, because I am in a similar boat (though of course, several steps behind) in the game development journey. I don't want to make an echo-chamber of your audience, but this is exciting. 

Yes I think so. After all, most of us are using game engines with all of this functionality and libraries, not to mention packages and plugins. 

You too.

Thanks! I'll be experimenting with more relaxed gamedev on this years GameOff. 

lol me too. I couldn't remember your username XD

Hey Puddle! just wanted to check with ye. Did my reply to your comment send? If not, you can DM me on Discord (username: charleythepostman). Thanks! 

Hey TimeTheTea,

I love your page, and the assets look really unique--with a great mix of modern and fantasy colors for the color pallet!  I can see the expressive hand-drawn style in a great game!

So I ask, would you be willing to hand over a key or two for the game jam BONUS ROUND I hosted? 

Panic Horror Jam - itch.io

Email me at charleythepostman@gmail.com or charleytheposman (I forgot the T in postman when I created the account, So you can omit that XD)

Thanks, I hope you earn some delicious moo-la from this pack!

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Yo,

This asset pack looks beautiful! Would you care to hand out a key or two for the game jam I hosted, the Panic Horror Jam BONUS ROUND? Here is the original, and the bonus round.

Panic Horror Jam - itch.io

Panic Bonus Round! - itch.io

Email me at charleythepostman@gmail.com

or charleytposman (forgot a T in postman on account settup)--on DIscord

Thanks!

Awesome and you're welcome!

Also, I would recommend trying a smaller project if you are struggling with scope. I know, I struggle with scope too, but there was a jam that taught me something : a small, 10 minute game's completeness is worth more than a 1 hour game of lost nonsense. With that said, your game is actually very marketable. The idea of a telephone operator in the endless halls during midnight has a lot to offer--what I would say you could do is take the whole telephone thing, and have the player running this place in a portal-like scenario. 

Just one last thing : value performance greatly. If it runs at 60fps for you, there is a large chance that someone's machine will run at 15fps.

Anyway, congrats on this one! 

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Without a doubt, this is my second favorite submission. It is amazing how well you did with this. So fun playing!


There is no critisizm really apart from these : story would be nice, and the menus could use some activity. Clearly the community loves your game, so you will receive the Community Favorite Prize!!! Just reply with your Discord account, and I'll send you the rewards there!

Congrats, and thank you for participating!  

Amazing! You have so much in this game, I absolutely love it!

I would definitely recommend working on it though. There is a lot you could do. Increase the aesthetic by adding in some ambiance,  make the notes easier to read and more informative and digestible, as well as make it easier for the player to escape the beasty...I speak from experience--dying 3 times in practically the same position and way.

Thank you for submitting all of you! Email me at charleythepostman@gmail.com and I will give you your rewards for SECOND PLACE!!!

Astounding! I complemented your artist in the past, but I had no idea it was this good! I think I made it to the end...who can see. This is the most complete game I have seen submitted, and I love the introduction. You accomplished practically all that everyone else missed with it. The one thing you don't have is story!

You are have WON THE PANIC HORROR JAM!!! email me at charleythepostman@gmail.com and I will gladly reward you! CONGRATULATIONS!

Second place goes to Sunspot.  

Finally, try connecting your objects to the snow XD. I can't find the screenshot, but one of your watchtowers is floating slightly

The game looks amazing, and though the intro is very luring  though, I would say there is a lot I would say you need to improve with it (if you care to). 

First of all, everyone misses this, but a simple interaction UI  would be great. Just being able to understand the controls right off feels immersive. 

Second, you shouldn't give the player a working flare gun that they can fire right off--or at least don't make it shoot merely 25 feet in the air--it feels rather worthless XD. The reason is that obviously, it feels unsatisfying...and like a loss. You don't want players asking, "what if the developer(s) didn't intend me to do that?"--though the flare gun does provide a feeling of safety and comfort to me for some reason--possibly because it is like a weapon. Good job on that one!

Third, the wind and snow is really awesome, as are the textures. I really like your style. I would recommend one thing however : increase the wind power. Make it more dynamic. I know you're going for "Quite Peaks", but the wind should be either louder, or more of a fog.

Third, as with most of the submissions, I would say you need more directive. Wandering around LOST for hours on end may be interesting in real life (though really more scary than interesting XD), but this is a game. Even if it were life like, the player would eventually get bored of the game. A siren, notes, a clear path of wreckage, or something along those lines leading the player would be great! Also try adding denser bushes and possibly even logs and steeper terrain where the player should not go.  

(P.S : your game is one of my favorites. It feels very much like Siren Head, especially with your stylized watch towers! ) 

Congrats for making such a wonderful thing! You should be proud.

I played for as long as my computer could handle, but I never really understood what to do. There are several points that I can touch for future improvement : 

First of all, the aesthetic is good, though you don't need such high quality lighting. Just make it believable, instead of going completely overkill and causing lesser computers like mine to run at 15 fps.

Second, it would be great if you had a main menu. This will allow separation from when the players load the program and play the game, overall increasing immersion.  

Third (and this could be a LARGE improvement), try adding control hints if you update it. It was very confusing having to press every key on the keyboard the first time...and then sometimes it's LMB instead of the F key to interact. Even if you don't do this, I would suggest changing interact to E, as F is usually Flashlight in horror games.

I unfortunately didn't get to the monster or anything. :/ 

I must have recked the trigger points, but as far as I saw there were some valuable changes you could make. First of all, I really like the art style/aesthetics of it. A well-deserved 4 on emersion for it. It would be a 5, if it weren't for these last notes : The gameplay felt really slow. The phone rang far too long while nothing happened, so I just left the room. Also, there are no control hints. There should be some UI (whether over the interactable or on the player's screen) indicating what to do. This would improve a lot. As for Audio, it was really good as well. 

You should definitely update it. I see a lot of marketability here.

Nice. :D

Wow. Beautifull looking page. I love most of the style you put into it. Though I would recommend making the background repeatable or something, because it looks blank near the bottom. Not sure this was intended. 

Anyway, thanks for submitting I may LIVE STREAM your game this month, and try to give you some feedback for your game. Check out my channel here :    

(1) Charley the Postman - YouTube

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Awesome!

EDIT : Downloading for stream

Question : is this game family-safe (in terms of sexuality)?

The reason I ask this, is because I am going to be doing a Live Stream, and I would like to know. 

Looks really cool! Do I detect AI art in it's creation? If so, what AI did you use?


Thank you for submitting to the Panic Horror Jam!

Question : is this game family-safe in terms of sexuality? It looks amazing, and with the last comment given I have heigh hopes for it. However, I specifically said no NSFL content, but was referring only to sexuality (my bad. I forgot to change it!). 

If the game impure in this regard, I cannot give it first place, as it does not follow the rules. 


Thanks for submitting to the Panic Horror Jam! Sorry for the late comment :/    

Oh, yes I did! I didn't know who created Siren Head until then! Thanks for giving me some horrific research to do!

Yeah, I think I'll just film the full playthroughs rather than live stream 'em. 5 minutes is enough to cretique a lot about any game. After that there is bound to be a lot of stuff, but it's less important than the starting impression.

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Wait--it works for me strangely enough. Perhaps the stream is private on accident...

Dang what? lol my bad.

Thank you so much Secresteyn!

Glad you asked. I will be playing fully through the ones I want to afterward. So, I will be playing through your game to it's full length. Also, if it's visibly near the end when those 5 minutes are up I will just finish it!

I will play through as many games as I can. I will never stream again!

(Actual Stream in the Description of video)

Sure! Thanks! Don't want to rage-quite in the middle of a stream and make a bad name for myself XD

Ah well, I expect to start it possibly within two weeks. I still need to schedule the Youtube event though, so people can get notified.

Nah, but pretty close! I know, web Builds are so useful! There is so much traffic lost to people just passing through :/ The Night of the Exorcism by Ludomancer (itch.io

Well, I have a list of every link. I will download on the eighth day, though I am still working to configure a schedule. Tryin' to schedule the stream event as well. 

Awesome work on the games by the way. You're making great progress!

Great to see the updates! Keep up the good work!

Nice!

Wow. This is actually kinda interesting! WHat parts of this did you make yourself?

Dang. Whatever did you do with the submission? The page is nonexistant :/

WOW. Finally someone did a top down shooter! :D 

Your submission looks wonderful, and I hope you feel proud. I won't play it, because I may do a LIVE STREAM this month, and play it then. Check out my channel here : Charley the Postman - YouTube

Thanks for submitting! This game looks very exciting. I haven't made a lot of top-down shooters in the past!


(P.S : whoever did this art is really good, and the programming looks great! I am a programmer myself. love the shaders.)

Thank you for submitting to the Panic Horror Jam!  I have not played the game yet, and this is because I may be doing a LIVE STREAM this month, and don't want to spoil my playthrough of it, where I will attempt to give feedback. I hope you feel with just one more project under your belt! Consider stylizing the page!

Got any feedback on the jam? I would love to hear it!


Check out my channel here, where the live stream should show up : Charley the Postman - YouTube