Play low-poly diorama
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Criteria | Rank | Score* | Raw Score |
Technical | #11 | 4.143 | 4.143 |
Overall | #16 | 4.167 | 4.167 |
Concept | #20 | 4.167 | 4.167 |
Visual | #25 | 4.190 | 4.190 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
the spinning of the three strands is just awesome! they also do a good job of hiding the seam between side and front view of Link. room is also well textured and modeled!
Impressive! Very immersive scene. Nice job!
Great work!
I would love to see how you did the original that you posted in the discord.
Funny you say that, I started drafting a little write-up on the process. I don't have a recording of my work but I did output a few gifs along the way.
I'm still lost on some of the gifs you posted, it looks like flipped normals from the top down light
But the edges have a "shimmer" of gray and light blue that I don't follow completely.
Lmk if you ever post that write up or revisit that technique, really great stuff.
I love this SO MUCH!! excellent concept and texturing! (minish cap Link is my fave btw) now I need to go replay both minish cap and ocarina haha
I absolutely love this!! Impressive work
Phenomenal use of transparency and planes