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🕹️swagshaw

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A member registered Jun 13, 2020 · View creator page →

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Does this export? If not, it should!

yes

hello, yes. any engine


Make sure to check the rules in case you missed anything

We don't do steam cards, if the winner is unable to accept the prize to a bank account, it'll go to the runner-up

Would be a great full game.

17. No use of AI-generated content. Only licensed material is allowed in this jam.


Tools like co-pilot for code don't apply to this

17. No use of AI-generated content. Only licensed material is allowed in this jam.

Damn good boss

In general, you'll upload the game to itch.io (this site) and then submit
I recommend practicing a blank/empty upload before the jam just to learn how it works

https://itch.io/docs/creators/game-jams#the-submission-process

Siguiendo. ¿Funcionó?

No, no hay cuota de entrada, pero si usted planea ganar entonces usted necesita una manera de recibir el premio.

Recomiendo traducir y leer toda la página para estar seguro.

https://discord.gg/AJsFhtaAdE 

¿A cuántos servidores te has unido? Hay un máximo de 100 o 50, creo.

¡Hola!

Este es el enlace del servidor: https://discord.gg/uzKPF4NjfJ
Es un servidor de habla inglesa, pero eres más que bienvenido a unirte.

Para unirse a la mermelada, simplemente haga clic en el botón «Join jam» en la página de la competencia, hacer un juego durante el mes de enero, y presentar cuando se hace (antes de la fecha límite).

(Lo he hecho con Google/DeepL translate así que espero que esto responda bien a tus preguntas).

You can. I don't recommend it as people probably won't see it, and it won't be eligible for prizes.

But yes! If you want to make a Roblox game, go ahead.

Beginnerers are welcome!

Glad you are interested!

Anyone can join! Welcome!

could I reach out to you? I feel we took a step back from your original reply and maybe we lost some magic

You'll make Goopster cry.... with joy. thnkqu 😭

Yup!

I'm happy to help guide and push you in the right direction, I could also do a short call. I think the best place for this conversation is in the discord!

There's a ton of super wholesome people that want to see your growth.

Hmu I'm swagshaw there as well

Maybe I'll do an event where people can ask questions.

https://discord.gg/uzKPF4NjfJ

A silly but great question! Public domain is fine. As long as you have the rights to something, we encourage you to be creative when making your boss rush game.

Brainstorming is a creative process that we encourage as jams are a good time to try something new or test your skills, but trying to decide what game you'll make is going to have deminishing returns due to the theme being an important part of this jam.

Games should be made during the jam. But logistics is pretty fair game: for example, personally I like to figure out if I'm going to be working in 2D or 3D, the engine I'll use, team assembly, the version of the engine the game will be made on, what source control is needed for the team (github), any asset packs that might be helpful in a pinch, how the team is communicating, time zones, discord servers, trello boards, file sharing, --- and.. in the past I've also decided certain genre/mechanics with teams we'd find interesting to make, it's just fun to say "hey no matter what let's make it multiplayer" but we don't hook anything up until the jam starts. Teammates should be assembled ahead of time and you should all be ready to start when the clock starts, but nothing about the game itself should be started.


Brainstorming, imo is going to yield the best results when the theme is revealed as you'll build a game around the theme mechanically.


Hope that helps!

It does not -- feel free to use any engine you see fit!

I want to say that, for common sense, while you can use anything, this should exclude stuff like Roblox, Fornite, and Mario Maker, which require purchases or external downloads to play. But we haven't had anyone try that yet.

For argument's sake and to expand my answer for you. 
If some did make a game in another game, we wouldn't want to ban them or exclude them from the jam; we just most likely wouldn't be able to play it to judge, and the public voting period wouldn't be able to play easily either.

Such kind words, thank you again for playing!

We just pushed an update. Could you give it another play and tell us what you think of the player controller?
Sometimes Lemmy gets stuck on slopes when resizing and we want to know if this ruins the experience.

Any general feedback is much appreciated, too, actually!

Lemmy isn't getting any smarted sadly, he might be getting dumber, I saw him fall off a tree the other day.

We recently made an update. Could you give it another play and tell us what you think of the player controller?

Any general feedback is much appreciated!

Them's Fightin' Herds mentioned!

We recently made an update. Could you give it another play and tell us what you think of the player controller?

Any general feedback is much appreciated, actually!

Hey there, thank you for the kind words again.   

We recently made an update. Could you give it another play and tell us what you think of the player controller?

Any general feedback is much appreciated, actually!

Hey there! We just pushed an update to the player controller, could you give it another play and tell us it it feels more intuitive?

We recently made an update! Could you give it another play?

Any general feedback is much appreciated!

SLIME CLIMB BROTHERS

.... .. .
I have bad news, we're continuing the game but... we're changing the name...
What do you think, Goopster or Goopward?
(I'm thinking Goopward)
We still will forever be linked in spirit

We made an update to the game as well, give it look?

We made an update!
Seems like you liked it the first time, but now it's with buttery smooth controls!

Give it look!

Such kind words, it meant a lot as we were recovering from the burnout of jam cruuunch!

We made an update to the game, mind giving it a test and telling us what you think?

We made an update to the game!
Mind giving it a test and telling us what you think?

Hey! It's that time, we made an update to the controls and we'd love your feedback!

PICOCAD LOVE ❤️ (nice pfp, I should do something like that)

Hey there, again!   

We recently made an update. Could you give it another play and tell us what you think of the player controller? It has stuff like how the slime gets stuck on corners/slopes while resizing we're not sure about. But we think it's feeling really good so we're planning to design levels around that.

Any general feedback is much appreciated!

AND
I really want you to know we loved your entry

Lemmy being Lemmying!

We made an update! Could you give it another play and tell us what you think of the changes?

Pig man!
Can you give this another play, we just released a player controller update.
There's stuff we really like and then there's stuff like slopes stopping the player from scaling we'd love your detailed feedback on!

Hey there, again!     

We recently made an update. Could you give it another play and tell us what you think of the player controller?

Any general feedback is much appreciated, actually!