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Solar Bloom's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1hYnEhEokvtcAlO4ceVXiuU6UM3ipFCrnnyhJaZyOKAk/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Solar Bloom is a cosmic simulation arcade rogue-like in which you play as a lone Star, creating and maintaining a solar system for as long as you can. Choose one of three stars, manage your resources, make crucial sacrifices and try to obtain as high a score as possible.
Asteroids are hurtling towards you in waves. Right-click on them to turn them into dwarf planets and capture them in orbit. Right click on a planet to mess with its orbit in interesting ways. You can combine and merge orbits: experiment!
When two dwarf planets collide, they will turn into a bigger planet with various properties and benefits: Lava planets close to the Star, Earthlike planets further away, or even Gas and Ice planets.
Left click to send a solar flare that can destroy asteroids and planets.
Every time you left or right click, it consumes Helium (He). Helium will naturally recharge over time.
You need to constantly feed your Star asteroids and planets, otherwise your Hydrogen (H) will run out and the Star will extinguish. But not too many, or you'll overfill your Hydrogen and explode! Absorbing different types of planets will give you different resources and boosts.
Try to survive as long as possible!
Please explain how your game fits the theme:
We wanted to interpret the theme in a special way: not "weapon" as in armament, but "weapon" as in tremendous force. A star is tremendously powerful, as it has the power to sustain life but also to cause immense damage (through solar flares, storms, intense solar activity etc.).
A star is the "god" of its solar system: it is the most powerful entity and the most potent weapon. A star creates the solar system around it, but it can also wipe it out in an instant. In Solar Bloom, you decide how the Star’s power is used: creatively to build a solar system, or destructively to feed upon nearby asteroids and planets.
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Comments
Nice cozy game. I like the mood.
Glad to have created this mood!
Super creative game and it looks amazing, would love to see this fleshed out some more. Congrats on the submission!
Hi! Thanks for trying out our game! We can already see some ways of improving the gameplay.
Nice game! I had fun. It's a bit frustrating when you run out of Helium to shoot. And I don't seem to be able to attract any planets. Still fun to collect score!
Great to hear you had fun with our game! We wanted the players to easily move the planets on complex orbits. Maybe we should give them a bit more freedom there.
Glad to hear you enjoyed the game! We were trying to make helium feel like it should be strategically used so abusing it can easily lead to not being able to do much until it recharges :D
Love the art, good asset choice! Mechanics are super cool, gravitational pull is very satisfying. Wish there was abit more challenge though - maybe I just didn't play long enough?
Hi! Thanks for trying our game. You are right about difficulty. Maybe we can add an ever increasing number of asteroids.
Glad to hear you enjoyed our game! I think when we combined the mechanic of creating planets with the balance we had established first (which was based on starting with some planets) and then re-balanced the game we somehow ended up with 3 different playstyles (slow to fast paced) rather than 3 difficulties