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A jam submission

One Bad Honking BossView game page

Become the best weapon you can be, because your wielder is such a silly goose!
Submitted by KettleCastle — 18 hours, 19 minutes before the deadline
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One Bad Honking Boss's itch.io page

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/13kyLl6a2HQSET4M1eAqaMdpVayQbI8rmVbKv78le_PY/edit?usp=sharing

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
One Bad Honking Boss is a top-down Hack and Slash game with a twist - you do not control the character. Rather, you play the role of a sentient weapon and have to make choices that will be helpful to your wielder. If You Are The Weapon, you don't really get the say in how you are used, right?
You can navigate the UI and choose upgrades with a mouse, and use special skills with 1, 2, 3 or Z, X, C buttons.

Please explain how your game fits the theme:
You are the weapon - a tool for a hero to wield. You have no say in how they use you or whether they do it for the right reasons. But maybe you can make some choices about yourself? Decide how you develop and who you become? You can't control your environment but you can control who you become in it.
Be the best version of yourself, even if your boss is a silly goose!

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Comments

Submitted

Love it! Aesthetic is cool, Honk Button in the Menu is fun - UI is clean. It is not even an easy game - but after a few tries teleporting and fire are needed to clear the masses of mobs to not get stuck. More enemies and skills could really make it even more fun! Also I love getting yelled at by the boss. Keep it up! :) No technical hiccups except enemies sometimes teleporting with you, when using the skill. Doesn't even feel like a prototype. Really good work. 

Developer (1 edit)

Thank you so much! Really glad you enjoyed it! I plan to develop it further after the jam, add more skills etc