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Interspecies Sumo Slam's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/e/2PACX-1vTPrvHeQ67UkRSogc65_DuWyYJzgoQzuHAPXrbymdM4vhI5ZM0Cbub3eWU3yP2F_urB8I4FtrZuKJmT/pub
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Please see GDD
Please explain how your game fits the theme:
Please see GDD
Is there anything you'd like the judges to pay particular attention to?
If you can, please try it out multiplayer (local only, shared keyboard)
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Comments
This is a really cool idea! It reminds me of one of the mini-games from Kirby 64!! No notes really, except that I'd love to see what this would like singleplayer with an enemy AI!
Cool concept, I like the sound effects and knocking a player off feels really satisfying. Nice work
Thanks for playing! The sound effects were one of the last touches in the final hours, so glad it made an impact for you
Ooo a local two player! good, simple controls. I really like how the physics works out, it seems pretty dang solid mechanically too. I could only test it with both hands but with some extra pizzazz on a level and maybe idle and rolling animations (or sumo stomp / shiko animations!) this could be really really good. I like the sumo, they have endearing designs, and the music is weird/funky which complements the game well.
Really appreciate the feedback - I would have loved to have stage select (or even a level builder) with more time. We thought starting on separate islands requiring a rush across could be cool. We also wanted to do victory animations - a shiko stomp or some belly slaps would be killer!