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Warden's Oath's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1p7SgsAYiHft8aqygxPHqISRwg0MNVFkDVm2xxnotvsk/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
You are a unstoppable golem tasked to defend a magical floating island from human invaders who want to harvest its resources and destroy it. But you have to be careful to not harm the environment with your destructive arsenal of powerful abilities while doing so
Please explain how your game fits the theme:
You are a weapon of mass destruction and there isn't anything your enemies can do to stop you. But that's not their objective. Use your destructive power in moderation to defeat the humans while not causing harm to the wild life you were made to protect
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Comments
I love how the art and tiny bit of story suggest a whole imaginative world. I love all the sprite work, and the sound design on the laser cannon feels really good. It just feels powerful. Game is pretty hard though, I have a hard time finding all the pirates.
Nice game, well done!
Thank you for the feedback, I'm glad the we could sell the idea of a world. With the rushed playtesting I did last minute, I can agree that the game is pretty hard lol, even with knowing where the enemies spawn; but it is definitely beatable once you figure out the spawn order. we were planning on having an alert saying where the next wave would be, but alas ran out of time.
I'm glad you still enjoyed the game, I too love the work our artists and composer did; the game definitely wouldn't have been the same without them.
awesome!
Absolutely gorgeous game with interesting, unique gameplay! Really like the theme of protecting the island, nice work!