Results
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
GDD:
Solid concept.
Nice to see coloured game mechanics.
Fantastic to included the UI art, the concept arts of the NPC and monsters.
And there is an breakdown development timeline. If I could rated GDD, I would give 5/5.
Game:
The main menu is nice. I wish there were an proper setting menu for remapping keys / gamepad support, more audio control and etc.
Nice to see an loading screen!
Would love to see an tutorial for player to learned about the game mechanics.
Had expected the tower of Rhekari to be a safe zone for the players to escape from the shadows, but it wasnt a safe place.
The goal of the game is very confusing. I walked around aimless fighting against many shadows until I re-read from the comments for what to do.
This leaves a bad player experience if they have to learned about the end goal outside of the game. Again, the tutorial could have help out here.
However I dont get the feeling of the whole theme, but I can see light is spreading, and so do shadows.
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
“Oru: The Last Light of Rhekari” is a top-down adventure with combat and
exploration elements. Defend structures from waves of attacks, collect resources
for character upgrades, and explore the game world.
Objective:
Move around, explore the map, shoot stuff, find resorces, find secrets and activate awesome upgrades to your abilities. You have 3 region in this open world prototype. One more difficult than the other.
Find the 3 Light Shards and bring them back to the Tower of Rhekari. Spread the light!
Join our Discord Dev Server to follow us on our future development of the game: https://discord.gg/akVdxFdR
Controls:
• WASD – Moves the player
• Right Mouse Click – Light Nova Ability
• Left Mouse Click – Light Bolt Ability
• Spacebar – Dash Ability
• E – Interact
• ESC – Escape from Vendor UI
• Mouse – Player look
• Enter – Pause Game
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
We hope, it works.
And we made a trailer :)
https://www.youtube.com/watch?v=-BUsGIh2jv4
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