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A jam submission

Spirit of the JamView game page

2D rhythm game about combating the emotions of a world to change it for the better to achieve a purpose
Submitted by Aydust — 2 hours, 11 minutes before the deadline
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Spirit of the Jam's itch.io page

Results

CriteriaRankScore*Raw Score
Cleverness#4233.0003.000
Theme#4263.0003.000
Playability#9432.0002.000
Artistic Style#11891.0001.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • The current build of the game is lacking feedback regarding whether what you are doing will have you progress or not, both art and sound could use work, but the overall idea of the game and the way it unfolds is promising. Keep at it!

Did you include your Game Design Document in your downloadable files?
Yes

Tell us about your game!
Begins in a bedroom. Ends in a conflicting conclusion. The spirit of the jam is summoned in a bleak world when a person finds a pair of headphones. The spirit Is Spreading its rhythmic energy to bring rhythm to the world. The spirit follows this person throughout various places like the gym and work, and eventually this person will try to exploit the spirit for its powers. The whole world does, and the story ends with the spirit being syphoned for its powers, with a twist at the end. The spirit dies. And is reborn in the hearts of all who was attending its concert, and the game ends with Its's audience calling for an encore.

Hit A to play. Hit A when the green circle overlaps with the spirit. Do it and the scene will transition.

Game is incomplete so imagine you're tuning the chaotic sounds of keyboard, phone tappings, and pda, and turning it into a beat that will eventually end up in a concert, ending with the crowd doing lightstick(cloned Its) wotagei.

Did you remember to include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Extra Notes
The spirit's name is Its!

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Comments

Submitted (1 edit) (+1)

Yo! another rhythm game maker here. I think i got to the end of your game but it was kind of hard to tell cause it just kept playing but it was a screen where there were many red floating rhythm makers with the "its" spirit at the bottom with their arms raised.

The thing I liked most about your game was the novel use of oscillator waves as a gameplay mechanic. I think this was really cool. I also liked that the world got more colorful and alive as you progress through each level.

Things i was missing. I would really have liked some kind of ambient music, even if it was necessarily a rhythm, some environmental sound pressure would have made me feel more involved in the game. Also i couldnt really tell if i was getting punished or not by not hitting the right timing.

Overall, given 2 weeks and taking the story you had to a game is really great. I think that you must have a really deep introvert side to you to think and write something like this which is something i can really relate to.

oh, and for others playing, it really is just as the controls say that you wait for the circle to just barely envelope your current active source node and hit A, if you keep doing this the game will keep moving forward.

Great work!

Developer(+1)

Thanks for trying out my game! That indeed was the end of the game, unfortunately I ran out of time! I intended it to end in a concert, where the red balls would turn blue and they would represent the audience, and it would end like a vocaloid concert.  I also intended to turn 23 unique sounds from the environment into a soundtrack, but I forgot that I needed musical talent, and ran out of time again!