Results
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
I enjoy rhythm games a lot so of course I just had to play this one. But I found that visual and acoustic input weren't always a match so it wasn't really clear which one to follow. Also the stickmen(and arrows) were sometimes really hard to see even more so the more there were. For me it made little sense that the rhythm stayed the same even when the firefighters stood closely together but I'll overlook that because the pattern the buckets made were quite nice to look at! The acoustic highlights were a really nice touch. I haven't really seen much spreading though, I think you could've done more regarding that. I say thank you for the game, well done and keep on making games!
Did you include your Game Design Document in your downloadable files?
yes, its part of what i uploaded, you can also click the game jam icon 10 times to download.
Tell us about your game!
You control the active Lime-Green Fireman with a Yellow Arrow. Every correct input will increment your control to the next Fireman. Completed Fireman have a Cyan arrow and will keep sending the inputs you gave them. The goal is to get all Firemen working together to successfully put out the Fire. If you miss a beat all buckets will spill and you must start over.
Keyboard Mode: You must hit the proper direction key (Arrows or WASD) on the down beats to move to the next fireman.
Mobile Mode: You must tap the screen or press Any Arrow or WASD or Space button on the beat, the direction doesn't matter since this mode is designed for mobile touch devices, or for anyone looking for a more chill game experience.
I also added some beat precision settings to help people adjust to what their skill level is.
Please Enjoy! Bug Reports and Feedback welcome, steve@stevesgames.com is the email to send that stuff too.
Did you remember to include your Game Design Document?
Yes! its in the package i uploaded, again, you can download it by clicking the Pirate Games Game Jam icon in the bottom left 10 times.
Is your game set to Public so we can see it?
Yes
Extra Notes
The game is built from the ground up with my own custom web based game engine. The song and sound effects was also made by me using Ableton.
Celeste did the graphics for the game.
Thank you guys so much for putting this on this game jam, you've got your work cut out for you to vet all these submissions.
I think this has been a great step forward on my journey to make games full time.
Thanks for everything!
-Stephen
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