Play Experience
Shadowskate: Arcane Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #214 | 4.500 | 4.500 |
Cleverness | #755 | 3.000 | 3.000 |
Theme | #1256 | 2.500 | 2.500 |
Artistic Style | #1655 | 2.500 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- It's a surfing game that doesn't implement alchemy or shadows into the mechanics. If either were true, I would have rated the theme much higher on this otherwise very fun game. One thing I would change though is the intro volume. I think it was at 100% and I ended up shouting at my colleagues to chill out, cause I couldn't hear them and I was playing a super fun game.
- Honestly I really like this game, its really fun and impressively done as a sort of "run-3" infinite runner game. I am especially impressed by the fact that you were able to auto-generate levels as you go along, as I'm sure that process was very complicated. The gameplay loop is nice, but simple. The music was great though! I was not expecting that level of metal but I loved it. One thing that might have been nice was more color and life to the background of the game, as sliding through an empty void gets dull and repetitive after a while. Honestly I really enjoyed this game overall, and I encourage you to take what you've learned here and go forward!
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
A and D moves left to right
W and S adjusts pitch slightly
Orange bar shows how much control energy you have
Press E, left ctrl, left mouse button or shift to shoot alchemy that can transform obstacles, costs control energy
Space to jump, blue bar shows how many jumps you have
Hit trampoline to jump and get one jump back
Green gates give you a speed boost
Yellow gates give you unlimited control for a time.
Red and orange obstacles kill you.
Extra Notes
Please put highscores in the comments :)
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Comments
Is the road procedurally-generated? Has a lot of potential. I would love to have my character a little bigger and the attack with some sound.
Yes, its seeded and procedurally generated, it has set angles it can curve and the obstacles and boost are random. Yes, I agree that the player is a little too small and often in the way, There is a vague thump when you shoot the attack and a gurgling sheep sound when it hits and transforms something, but it seems to get drowned out by the music, you can adjust the volume in the option, by pressing escape.
Thanks for playing :)