This is a super amazing game already. Although I struggled to know how to craft items, I went outside and explored some lovely game background art, especially with the shadows and alchemy items. The audio and music are incredibly soothing to listen to. I love the floating texts whenever I talked to the NPCs. The sprite art is lovely too. I haven't even touched on this yet but the clock system is perfect, changing the days based on the time. I was shocked at first to see the time change from night to day in a heartbeat, it was beautiful to see. I personally wouldn't be surprised if this game will win this entire jam because I know that this game would be top 5. Simply amazing, all-around work by the entire team here!
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Alchemist's Grove's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #1 | 5.000 | 5.000 |
Theme | #233 | 4.000 | 4.000 |
Cleverness | #755 | 3.000 | 3.000 |
Playability | #1486 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- This game looks great but I unfortunately had to rate it low playability because I couldn't figure out much how to play and check out all the mechanics in the judging time I had! The art is gorgeous and there seems to be lots of polish to the effects. More work on the UI and new player experience and this could be a great game!
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Stardew Valley meets a Roguelike Tower Defense. Complete with an expansive crafting system, minor exploration, fun lore, and action based gameplay!
Extra Notes
Obviously we didn't get everything we wanted in, just yet. Faced a couple delays with some team members, but all in all we're pretty proud of how it turned out thus far!
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