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The Rat and The Alchemist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #258 | 4.000 | 4.000 |
Cleverness | #282 | 4.000 | 4.000 |
Artistic Style | #328 | 4.500 | 4.500 |
Theme | #653 | 3.000 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- This is a cute concept, and the circular room and environment was really interesting. I found that it was easy to move around and the navigation was challenging enough to keep me engaged (I missed a jump several times and had to work to get up to a higher level). I think it would help to explain how to use the catapults in-game or provide some other tutorial esque element to make it clear how those catapults work. It wasn't necessarily intuitive until I read the design document, so providing some on-screen guidance for the first catapult might be helpful for players. I think the shadow element could be better implemented to make it clear that you need to hide from the alchemist. Perhaps a UI indicator that shows you when the alchemist's eyes are on you.
- I would have loved to have your game be distinguished, but the theme of shadows really didn't play out. I liked the music, it tied well into the gameplay, the mechanics of the game were OK (could use a bit of polish and magnetism when placing the items down), and the alchemy theme really played out. Keep going with this.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
You are a pet rat that needs to help his old man with finishing alchemy while lurking in the shadows. Get the ingredients to the table via the catapults and let the old man do the rest. The order of the recipe is important though.
Mechanically simple, just a cute little game.
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Comments
Seriously!? Only 1 person commented on this game?
You should work on your marketing a little guys!
Very simple and intuitive design! Clear goal of the game, no need of instructions just follow the recipe!
3D models look great, Level design is so cool and the camera work only emphasizes that!
Only missing piece would be some sfx/player feedback for picking up different objects, throwing them and the alchemist adding the ingredient.
Awesome little game that checks the scope of the game jam perfectly!
Hey, thanks for the feedback! Actually these sfx are there, but maybe too quiet compared to music, cause you're not so close to the pot
NIce little game, I couldn't win cause I found it quite difficult to get things onto the catapult as you have to be in the perfect spot for it to latch on.
I do prefer 3d games so it's nice to see one in the jam.
Music was good, I felt the sound effects were a bit lacking. But overall nice jam entry, good job!