What a unique concept! Great visuals, sounds are basic but gets the point across. Puzzles can be really easy or pretty tough. Intro was excellent haha. Could use some more background music personally. The theme came across and had plenty of flavor and story elements. Great job!
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Does Light Matter?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #804 | 3.000 | 3.000 |
Theme | #1330 | 2.000 | 2.000 |
Cleverness | #1471 | 2.000 | 2.000 |
Artistic Style | #1697 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- didn't quite hit both themes I felt like, but I really enjoyed the light/shadow play. I think you should continue to work on this :)
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
The link to the google doc is clearly displayed in the description as per the advice on discord
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Here we follow the noted alchemist, Phil O'Sopher. He aims to demonstrate that the fifth basic element is, in fact, light. Using his new potions, he can emit and occlude light as to change the world around him. He needs to watch his step, however. For if light is a tangible element, nothing in the shadows can be touched...
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Left/Right = Arrow Keys or A/D
Jump = Space
Interact = E
Toggle Light Potion = 1
Toggle Shadow Potion = 2
Cycle Potions = Mouse Wheel
Throw = Left Click
Restart Level = R
Pause/Settings = Esc
Main Menu = M from Pause Screen
Egg = ???
Extra Notes
Thank you for taking a look at my game. There are 9 levels and I ask that you complete all of them. Mechanics are unlocked as the player progresses so stopping early will leave significant parts of the game unenjoyed.
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Due to shared array buffer limitations, please do NOT use Firefox to play this game.
Preferably, please use Chrome.
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