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A jam submission

Summer Intern Containment BreachView game page

Eldritch horrors slayers wanted: Payment in exposure
Submitted by journaliciouz — 45 minutes, 44 seconds before the deadline
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Summer Intern Containment Breach's itch.io page

Results

CriteriaRankScore*Raw Score
Cleverness#7553.0003.000
Playability#8043.0003.000
Artistic Style#9703.0003.000
Theme#13302.0002.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Does as the GDD lists. Cute ideas, and fun. Would like more items and tools! Still really a blast to mess around with.

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
Eldritch horrors are breaching containment at a shadow government facility
..And everyone is off on holiday!!!

The only thing standing between all these unspeakable horrors and the world is the janitor, an HR intern and the weird guy who swears he has psychic powers and is somehow always around.

The game is an auto battler and you cannot rely on strategic prowess alone to win. Equip your unlikely heroes with mysterious items and watch them blow themselves and the monsters up with them.

Success relies on your ability to discern what each item does and how their effects combine with different character abilities into devastating combos that can change the tides of battle. But also against yourself.

The game is an auto battler and you cannot rely on strategic prowess alone to win. Equip your unlikely heroes with mysterious items and watch them blow themselves and the monsters up with them.

Success relies on your ability to discern what each item does and how their effects combine with different character abilities into devastating combos that can change the tides of battle. But also against yourself.

Extra Notes
See the itch.io page for how to play or read the in game tutorial!

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Comments

Submitted

Not a bad concept. If you are to expand this game, a couple first stage should be with only 1 or 2 characters, and the actions should be very simple, and then the complexity and difficulty can go from there.

Good job on the submission though!

Submitted

Really good idea, theme and setting. The system works well but I think some difficulty adjustment would be needed. Died to the main boss 4 times and couldn’t beat him or progress trying out different combos. Think its just a case of when you’re balancing stuff the first time, you’re doing it knowing exactly how the game is played whereas a low skill noob like myself has no chance. (Also you have youre description copy pasted twice in here just a heads up)

Very good game though and really impressive nice stuff