Results
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
There were a couple of design decisions that I don't think translate very well.
1. "X" over a spot usually means it's an area that you *can't* do something.
2. Right click is usually a "menu back" button.
The game is fun enough. I think the checkerboard works for prototype development, but a different terrain would be nice to see.
Keep at it. You've made something here!
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
In Alchemist Eklipse, play as a crew of alchemists using their magic to fight against armies of shadow creatures. Take control of multiple units, each with different strengths and weaknesses.
Keyboard and Mouse
Arrow keys / WASD
Left click to Select Units
Right click to use Actions
Extra Notes
Game Design Document - https://docs.google.com/document/d/1f8nfyXsKApR4Ksp3LgPVRbCL6yWtlxvXHaGq-NNi6e0/edit?usp=sharing
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