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A jam submission

NightscytheView game page

a dialog-heavy rpg about a herald collecting souls for an evil overlord
Submitted by chooon — 11 days, 8 hours before the deadline
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Nightscythe's itch.io page

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/e/2PACX-1vTGzVVZ7tg3Ug4xgDpVvWuHQfCeYVGmfTH1sBIUQO5t4K2UW9AFGPkem7NqzglMVhbYb-JPVU017Chk/pub

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
a dialog-driven RPG with d20 rolling for combat and stuff

Please explain how your game fits the theme:
the game protagonist is someone's weapon so the game fits the theme from the narrative angle

Is there anything you'd like the judges to pay particular attention to?
nothing in particular; the game is short

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Comments

Jam Judge(+1)

We apologise for a technical issue which has occured, causing your rating to go out late. The rating from your game's judge is posted below:


I really enjoyed The art style and world, or worlds, you created here! I like the DnD dice use in the battles. I don't mind relying on lady luck and not being able to "save scum" so to speak. I won all the dice rolls, I think. Not sure if that was intentional. It wasn't super clear what number I needed to roll. I just kept succeeding.

I would love some music from the start of the game. I very much enjoyed the variation in music and sounds moving from world to world. More of that would be a good addition.

It wasn't clear to me which planets to select or which planets would be the best bet. One of the planets showed a population of 800 and it was all bugs and animal life, or something along those lines. Perhaps the point was to fail and face the demon master down. That was not super clear, but that would certainly be fun! It was fun even though I lost. I enjoyed playing through the worlds and getting to choose what to do--sneak, attack, leave, etc. The lore of the game was clear and so was my mission. I'd love to play more and go again to investigate more and figure out more. You've got a decent narrative hook here and the pressure of the boss appearing after a few world investigations felt motivational.

You are right about this game being a point and click adventure style game. That's definitely the vibe I got along with it being an rpg of course. I am a lover of rpgs and the like. I very much enjoyed reading the dialogs and trying different speech/interact options.

Thank you for your submission to the game jam! You clearly worked hard on this and I am impressed with what you were able to do in just a week! This game was quite enjoyable and I hope you keep working on it. Thanks, again!

Submitted(+1)

The art for the player character was nice.

Submitted

Text speed is a bit slow.

I would also remove the splash if you are using unity 6 (it's free to do so now!)

Submitted

Otherwise, well executed on a story game with interaction!

Developer

I am still on unity 2022 but I will increase the text speed. Thanks for the feedback!