the GUI can be better (enemy radar or weapon info) but good execution
(I also scroll too fast one time and skipped the dialog about launching the drone/missile. The next dialog doesn't come up if player misses the shot)
at first I thought the game is a bit simplistic but the art (both graphics and audio) really works for me
the password mechanics is somewhat confusing to me
the way you handle HP is pretty clever, ngl
as a KB & M user, I would like to see better support (e.g. being able to cancel password prompt via ESC or backspace) but thats just me
Nice work
just made this for a game jam
https://chooon.itch.io/too-many-saws
any suggestions or comments would be great. Thanks!
this is a 2.5D action game with cute graphics. I envision it to be a RPG some day but right now it is just a few maps with loots and some monsters to kill.
the current state is really short and I am not sure where to go from here honestly. Any suggestions or feedbacks would be great.
took me a while to beat the demo:
some feedbacks:
I had fun though. Good stuff
what does this do? 2812yc0460
the game looks pretty good and it plays well. Small nitpicks:
I am not familiar with the genre but I feel like this can be a solid game with a good story and some polishes