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Tales of the Sword in Stone's itch.io pageJudge feedback
Judge feedback is anonymous.
- Game Design Document is organized and clear. Inspirations for gameplay and art styles are easy to find and include visual examples. This was helpful for when a reference wasn't previously known. The game story is told from the perspective of a sentient weapon, literally representing the theme. I do like the non-combat oriented approach to having a literal weapon as a main character. The three tales present show the decision making of the sword and the outcome, or lack thereof, of the sword's choices. It's an interesting narrative structure. I wasn't sure if the story was intended to have some kind of overarching story thread, or if it was just going to be a series of "day in the life of" snippets. Either way works, and this is a great start to try out either direction. The art is soft and makes the game feel cozy. Good choices for background music and sound effects.
Link to your Game Design Doc on Google Drive.
https://drive.google.com/file/d/1-A0nPXb8Izf6Rr4sIP2X9UEHRYbHPGPI/view
Have you checked that your GDD is publicly accessible ?
yes
Is your game set to public on itch.io so we can see it?
yes
Summarise your game!
A short visual novel where you choose which heroes are worthy.
Please explain how your game fits the theme:
You play from the pov of the sword in stone.
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Comments
This is a pretty creative take on the theme and the art is so charming!
Thank you!
This VN looked BEAUTIFUL, I absolutely love the art, the ambient music fit well, the writing was solid, I really really like the concept here, it had a similar vibe to something I was thinking of doing initially, but this execution rocked. I'd love to see a longer form VN in this style!!
Thank you for the compliments!