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You da Bomb!'s itch.io pageJudge feedback
Judge feedback is anonymous.
- This was a very inspired idea, and I love the frustrating difficulty games like this can create. I wish I could use WASD for movement, but that’s just a personal style choice. I do think that this could be a contender with controller support and some extra enemies/levels in the future. Moving to the Game Design Document, the format was nice but a little incomplete. The development timeline section was missing entirely, which is important for a few reasons: (1) it gives a check for progression, being able to not when things get done and having a clear view of the steps required for the goal, (2) it gives a sense of dependency/importance as certain items will need to be completed before others (i.e. don’t just put the final day as the finish date for every item), and (3) it shows what extra items can be accomplished if there is time, or what things can be left out if you are running behind. All in all, great work!
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/e/2PACX-1vS94ps4T602zSfotLa_etgI6uhITAe4FBpjiHLzNrIww4_PriLEwRT21GTR8kpZcgRwVUTzZqLNe1yF/pub
Have you checked that your GDD is publicly accessible ?
yes
Is your game set to public on itch.io so we can see it?
yes
Summarise your game!
You've been sent on a task to loot the largest vault in the galaxy
You move by pressing arrow keys and explode by pressing the space bar
You can blow up multiple enemies in a combo chain for big scores
The final level gets pretty hard
Please explain how your game fits the theme:
You are the weapon, in the sense that you are literally a bomb.
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Comments
Fast paced and addicting, fun game for sure. I didn't beat it, but I might give it another try later. Good job!
I enjoyed it lots; Im a winner B)
I loved the speedy mechanics of it all of loosing life to get more like and running through :D
This was super fun, I'm a winner.