interesting idea, i am intrigued.
Play game
Swordbound's itch.io pageJudge feedback
Judge feedback is anonymous.
- Game Design Document is clearly laid out and quite detailed. Inspirations for gameplay and art styles are easy to find and include visual examples. The document also nicely covers the intended game mechanics, art style, and planned audio accompaniment. The pixel art the game uses works really well. Between that and the animation I'm reminded of old point and click adventure games like Maniac Mansion. I like the character of a disillusioned hero's sword. Usually the sentient weapon is heroic itself, even if it is sarcastic. Choice of background music goes well with the setting of the first scene. In the dialogue "window" at the bottom, it would be helpful if the name of the person speaking was more clearly differentiated from the dialogue itself. This could be done by increasing the font size, changing color, or offsetting it a bit. Curious to see where the story goes from here. Definitely an intreguing start.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1-RQOmfhFZE9FBWhyl6YM3ViLlv4cM4ytk6cU63JCs9w/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
You are a magic sword wielded by heroes across the centuries. As some day another hero finds your resting place you are bored by another appearance of a hero. Until something unexpected happens...
A simple visual novel about being a magic sword. You only need your mouse to left click to progress in the story or make decisions.
Please explain how your game fits the theme:
It was interesting to create this as I have never done a visual novel like game.
Leave a comment
Log in with itch.io to leave a comment.