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You are your own worst enemy's itch.io pageJudge feedback
Judge feedback is anonymous.
- The design document is organized and easy to follow. The games concepts and inspirations are provided. Very interesting and unique take on the theme. Not only is the mind the 'weapon' of the main character, it's also the 'weapon' being used against them. The mechanics of the game and the art/music components are discussed briefly and an intended development timeline is provided. The game interface is clean and approachable. Movement works well, including the double jump. It would be nice to see the controls explained in-game near the beginning, possibly written on the wall similarly to how the story intro is done. The bullets bounce off of objects, which introduces some interesting possibilities for putting together puzzles in future. The mystery has only just begun, so there's a lot of room and potential for future development should that be desired. This is a solid foundational start that can go in a multitude of directions.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1snQTX4i2WccBJXrpN6jQnfrdvjY6UKef/edit?usp=drive_link&ouid=115186059877969123768&rtpof=true&sd=true
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
easy to learn mechanics with a double jump
A guy with a mental disorder trying to crack a case
Please explain how your game fits the theme:
You are your own weapon (mental disorder)
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Comments
Not sure why, but only shooting worked for me. couldn't get movement or jumping to work at all. Tried two different browsers to exclude browser error.
Fun idea! I wanted to investigate the case but I wasn't able to pass the spilled drink in the room of the bartender. Is this a bug or have I missed the way to proceed?
No sorry that all for now it was unfinished ^^