Very fun! I wonder what this could have been like if given one more week. I'm impressed with the gameplay!
Play game
Kart Wheel's itch.io pageJudge feedback
Judge feedback is anonymous.
- An interesting take on tower defense with a wheel. The game had some fps drops but nothing too major. the enemies spawns got out of control after a short amount of time requiring a lot of driving back and forth across the map. Simple game loop with a good execution but could definitely use more tweaking on the controls especially the drift feature. The screen would occasionally go black after acquiring spinach which prompted me to restart my run. The GDD is well put together only really missing a dev progress roadmap. overall a good start, keep making awesome games!
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1pdGtVhMWEYshR_-XrBGg1_Hn3pqeYp91kSVKGabXci8/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Kart Wheel is a fast-paced, 3D tower defense game in which you control a runaway kart wheel. Your objective is to defend the tower at the center of the map from hordes of undead monkeys for as long as possible. You are the weapon—the only way to stop the monkeys is by running them over—and you can survive longer by moving efficiently with drifts and speed control, and using power-ups that spawn throughout the map.
Please explain how your game fits the theme:
The player controls a runaway kart wheel, which is the weapon used to stop the hordes of undead monkeys from destroying the tower. To keep with the theme, we really wanted some unorthodox controls, to give the sense that the player really is directly controlling the weapon. In our case, that manifests in forward/backward movement being much more responsive than turning.
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