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Abyssal Ambush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
completion | #3 | 3.578 | 4.000 |
fun | #3 | 3.130 | 3.500 |
graphics | #4 | 3.578 | 4.000 |
uniqeness | #5 | 2.907 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really liked that you can heal after defeating any enemy, that's making game so much less frustrating. Fog of war and field of view is really good, liked it a lot. Maybe a lil bug where player can move faster if you try to fly diagonally (holding 2 buttons at the same time), but maybe it's just my game feel changed when I holded 2 buttons :D
Great expirience overall, liked white
ShootingEnemyshipHiya, thanks for your feedback!
You're right, we don't normalize speed based on directions, so you'll get a x*sqrt(2) boost in speed when going diagonally. Good catch ^_^
solid game, nice pixel art aesthetic and I appreciated how much content there was for a short project. I felt a bit disoriented by the control scheme at first but got used to it. I think WASD controlling your ships direction regardless of what direction the ship is facing confused me, but may just be me.
the two different weapon types was a nice touch for a short game jam project and added some variety to the gameplay.
Hi Chufty, thanks for your feedback!
There were two control scripts we made "W = ship flies facing forward" and "W = move up on the screen". Seems like we kept the less intuitive one - I hope we'll find the time to fix it post-mortem, or maybe provide the player with a choice :)
Cheers!
Thank you so much for constructive feedback!
good game :)
Thank you, Jarp ^_^
Thanks a lot! :)