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Chufty

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A member registered Jan 06, 2023 · View creator page →

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Thanks for the feedback!

I'm realizing the level design could guide the player a bit more in level 2, I'll take a look at that for the next build. Thanks for playing!

(1 edit)

Appreciate the well thought out response here! That audio issue was not intentional, so thanks for pointing that out. You are the second person to catch that so we'll definitely be taking a look at that for a future build.

Thank you! Appreciate it.

solid game, nice pixel art aesthetic and I appreciated how much content there was for a short project. I felt a bit disoriented by the control scheme at first but got used to it. I think WASD controlling your ships direction regardless of what direction the ship is facing confused me, but may just be me.

the two different weapon types was a nice touch for a short game jam project and added some variety to the gameplay.

cute little game, but my puppy loves to eat socks.

like the art style a lot! simple but fun one button game.

Once I understood what was going on this was a very enjoyable game. I liked the ability to choose which agents to deploy to build your deck for missions and the ability to add cards to the deck of specific agents in particular, cool team building elements there!

  • UI scales perfectly fine when the window is maximized, but at least on my browser, the "Abandon Run" and top part of the UI was cut off in windowed mode
  • I was able to click and drag on the MCI insight bars to raise/lower it (I assume this is purely a visual bug because it did not seem to affect gameplay on the backend)
  • Sound effects were great and really added a lot!
  • Some UI elements could be larger text for accessibility imo, I had difficultly finding the button to remove a deployed agent to swap one out and reading the mission text in particular (I was playing in windowed mode on a browser)
  • Game flow suggestion - mouse hover over a card "selects" it and moves the card forward, then clicking plays the card so the user only has to click once rather than clicking twice on cards each time

Overall very enjoyable and ambitious deckbuilder to tackle in a month, and definitely up my alley! I'd play more if you end up adding to it.