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BATTERY RAM's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1 | 4.000 | 4.000 |
Visuals | #3 | 4.467 | 4.467 |
Overall | #5 | 3.667 | 3.667 |
Gameplay | #7 | 3.400 | 3.400 |
Ingenuity | #9 | 3.533 | 3.533 |
Relevance to the theme | #12 | 2.933 | 2.933 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I liked the idea of the game, the sounds and the graphic design, but I thought it lacked balance. I got the clear impression that the developers didn't play the game enough to fix simple things, like the fact that the game continues to spawn obstacles in the scene after the player succumbs. Or that the game has a ceiling that is too short, which is around 78m, since at that distance there is a kind of insurmountable plasma barrier.
- Impossible to play, I did not how to. I loved the audio and overall art work, nice job.
- Fun gameplay, simple but good idea, collisions are not perfectly aligned, but overall good job!
How does your game relate to the Pixel New Year Jam theme?
everything you do is connected to everything you will do in your next run.
Did you have fun at this game jam?
HELL YEAH!!! I FINISHED ON TIME!!! WOHOO!! I LEARNED THINGS!!
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Comments
To anyone stuck, make sure to use the parry on the flames! Press it while you're in the air!
I liked the idea of the game, the sounds and the graphic design, but I thought it lacked balance.
I got the clear impression that the developers didn't play the game enough to fix simple things, like the fact that the game continues to spawn obstacles in the scene after the player succumbs.
Or that the game has a ceiling that is too short, which is around 78m, since at that distance there is a kind of insurmountable plasma barrier.
Hi DarilJ, thank you for playing my game, and thanks for the feedback! This game was playtested very thoroughly, but what it lacked was documentation and a proper tutorial. The gameplay loop comes from hitting the blue plasma obstacles and barrier by pressing E while in the air.
It lacks documentation or tutorial, i don't understand how TEMPERATURE mechanics works, and how to evade death on approaching to your record, record leave a fire wall on it's location, how to pass through it?
Thanks for the review! To pass through the fire wall you need to press E while in the air just before you hit the wall. You can also do this to the flames!
wow, amazing! love the animations and the idea in general, keep it up!
This was so entertaining, I'll likely go back and take another crack at it when I have some time! Art's great, music is bumpin' and the gameplay is fast and fun. Took me a little while to really understand what was happening with all the blue fire everywhere—and it would have been nice to have some small explanation of it—but once it clicked, I was parrying my way to high score after high score. Awesome job!
Liked the parry mechanic a lot. Also electric blue rocks.