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Deep inside Vulcano's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #170 | 2.263 | 2.364 |
Theme | #187 | 2.089 | 2.182 |
Overall | #211 | 1.980 | 2.068 |
Aesthetics | #217 | 2.002 | 2.091 |
Sound | #243 | 1.567 | 1.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Challenging platformer! I like the concept, it's interesting! It was a pretty cool game.
Fun game. The wall jumping felt really nice. And i liked the animations and art and stuff. Good job man!
I got: 1:53.36
nice game check on mine too
Awesome Game. Don't forgot to rate my game too
Bravo on making those assets and the pipes also! That was sick how the water animated through the pipes!
I thought the game was fun and offered some difficulty without being too challenging.
I'm curious do you recommend Godot? I might want to try it. I don't know Unity. I'm a decent programmer though.
I liked the experience with Godot, considering that before I have never made a game with a game engine, mostly used raylib.
move_and_collide(motion, false)
, but I couldn’t getget_depth
to work properly).With all that said, I still can’t believe that every game shipped with Godot contains a GDScript interpreter in it. I am just used to compiled languages.