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InfiniteCoder

46
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2
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7
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A member registered Jul 11, 2021 · View creator page →

Creator of

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Yep

Tab or backtick/tile key (Tab, ` or ~)

“Terminal” app alongside weather, key and messages apps in the watch is a python interpreter. It works right in the browser

Just open the terminal app in the watch and type regular python code. It works in the browser:) SPOILER: To get platforms to move, you just need to write platform1 = True in the terminal

You can type python code in the “terminal” app

You can type python code in the “terminal” app

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I liked the experience with Godot, considering that before I have never made a game with a game engine, mostly used raylib.

  • It is pretty easy to create a 2D game with Godot, but in this game I wanted to try implementing custom collision resolution, which was pretty rough (but I think it’s possible, Godot gives you all you need with move_and_collide(motion, false), but I couldn’t get get_depth to work properly).
  • TileMap in Godot is dynamically scaleable, has multiple layers and just flexible in general. It is replaced in 4.3 with TileMapLayer, but I couldn’t get it to work with BetterTerrain (an addon, that is absolutely necessary, because autotiling rules in Godot out of the box are a nightmare to setup). - Speaking of addons, they are very easy to install, and a lot of them are available in the builtin browser. Everything is free and opensource. Another useful addon is GodotAsepriteWizard, a beautiful Aseprite importer.
  • GUIs are pretty easy with Godot, and there are A LOT of GUI nodes, everything you would want out of the box (the reason being, Godot itself is written using Godot)
  • GDScript is simple, similar to python. There’s a guide on the official wiki, there are some type hints (but they are still rough). There are ways to use C# with Godot, but from version 4, it doesn’t work in web builds. And I couldn’t run Godot with C# support on NixOS.
  • The pipes in this game are rendered with shaders, which are written in GDShader language. I see almost no differences from GLSL used in OpenGL ES (OpenGL 2 or something). Godot itself is using Vulcan. Shaders are pretty simple, they even work in the editor

With all that said, I still can’t believe that every game shipped with Godot contains a GDScript interpreter in it. I am just used to compiled languages.

Swimming section is the end of the game. Absence of an ending actually. But you can swim around and maybe find my tile-connection testing area… I actually rated your game, but didn’t have time to leave a comment

I love the art style and physics of this game! So much reminds of Super Mario Bros. But no matter what I do, game starts lagging more and more (both web and windows version (I’m on Linux, but Linux version doesn’t start))

image.pngimage.pngimage.pngimage.png

33 Cards… Let me get my autoclicker to choose them “Start with nothing” quickly turned into “Not enough space” Villages start to stack on top of each other at some point And there is no space left for terraforming And game becomes laggy after some time. But it’s a fun game!

I’ve beaten him while recording video for https://speedrun.com!

Full run (terrible run actually) - https://youtu.be/YEZ3qfMsnVc

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My friend has finally beaten me, gotta get back on Twitch

This game is really nice and underrated. I wish I could do a fullscreen (Every time I try to resize it or mine a weird byte, it freezes my entire system forcing me to restart which is a little annoying). The game is a little hard to see first time. Couldn't find any memory cores, but I got my pickaxe to max level. It was fun to see my data decreese or ui move while I was mining bytes.

Nice game, I got 1300, I wish there was an edit feature, but it might be too OP

If anyone would like to play this game, on linux here is gcc command to build it:

g++ src/main.cpp -lX11 -lGL -lpthread -lpng -lpulse-simple -lpulse -lstdc++fs -std=c++17

(It's just olc PGE + audio)

If there is anyone using nix, here is the shell with all build dependencies:

shell -p gcc xorg.libX11.dev xorg.libXft xorg.libXinerama libGL libpng pulseaudio

Unfortunately, I can't run this game (I'm on linux but the arch is different). Maybe, if you shared the source code I could build it myself.

Why only 267 participants?

Thank you for playing my game!

It's really hard for me to choose controls, because I don't really play games. I chose S because it is near A and D and sometimes it's useful to disable cling. Music is disabled by default and to enable it you need to press the button on the title screen.

Really nice puzzle! Artwork and sound effects are great! Could used "heavy three" a bit more and difficulty cure might be better. Otherwise I enjoyed this game so much! I couldn't think one person can make this in 3 days (even with game engine and late submissions)

Nice relaxing game, really nice art and actually nice music. I wish player could move faster and it would be great to be able to move diagonally. Also, you could enable full-screen button in itch.io game settings. I couldn't get good ending (always die on asteroid attack) but maybe I'll return to this game later.

Nice relaxing game, really nice art and actually nice music. I wish player could move faster and it would be great to be able to move diagonally. Also, you could enable full-screen button in itch.io game settings. I couldn't get good ending (always die on asteroid attack) but maybe I'll return to this game later.

Music is disabled by default. To enable press "Music" button on title screen

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Там синий ключ в левом нижнем углу и красный справа

Cool game, you should set filter mode on dinosaur sprites to point

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I use my own "Rendering framework" called Mova: https://github.com/InfiniteCoder01/Mova

Cool!

С понятностью мне ещё работать и работать, за три дня я решил написать подобие графической библиотеки для esmcripten, по этому мало что успел сделать, спасибо за feedback

Должны были, https://www.twitch.tv/hereisgrecha

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Что за стрим?

Желаю удачи попасть в следующие джемы

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Попробуй пройти через первое припятствие, попрыгай там..

Подбери шар и нажми R, потом поймёшь

Там написяно, что E работает только когда ты призрак

Очень напомнила Minecraft карту:

Интересная идея, удачи

Really

Круто

WASD

So cool