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Gravity Storm - First Mission's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #15 | 3.833 | 3.833 |
Gameplay/Design | #17 | 3.833 | 3.833 |
Overall | #26 | 3.542 | 3.542 |
Graphics | #30 | 3.500 | 3.500 |
Audio | #34 | 3.000 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What would you like feedback on?
Graphics, level design, control skin.
What did you update?
Bugs fixes, new tilesets, and typo fixes.
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Comments
I really like the pacing of the game. Being able to speedrun with a bit of skill is really nice and fun!
An overall nice adventure. Really felt the Metroid and MegaMan vibes here. The gravity mechanic really helped to make the levels stand out more and give different ways to approach bits of the levels. I didn’t really use the dash though. That might just be from the current levels. I like having the option, especially when combining with the gravity. Good job.
Wow this is dope. The gravity mechanic is nicely implemented and opens up lots of cool puzzles. I'll be following the development of this game for sure.
Amazing game! I could make it until the first boss fight and really really enjoyed it! It reminds me a bit of megaman. I think the game design execution has been done perfectly. The music, graphic elements and gameplay match perfectly.
The gameplay offers a wide variety of options to advance: gravity change, jump, open/close gates, move around the map up/down.
I think the overall idea of the game is very very good. You just need to add more levels, in a way that makes the game interesting. You can implement also character evolution so after each boss fight you get a new power (like in megaman).
I don't think I will add megaman stuff, I do want to add more mechanics, but mechanics that you can use from the beginning. I glad you liked the game that much, Thank you for playing :)