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Hidden Claws's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay/Design | #23 | 3.536 | 5.000 |
Fun | #43 | 2.828 | 4.000 |
Overall | #50 | 2.652 | 3.750 |
Audio | #61 | 2.121 | 3.000 |
Graphics | #68 | 2.121 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
What would you like feedback on?
- If there is any bug
- If the night mechanics are understandable (other than the use of potion)
- If the story is not balanced enough (too "long", etc, knowing it's still supposed to be mainly a narrative game)
What did you update?
- Made cleaner
- More feedback
- Important bug fixes
- Items now work in stacks
Name of updated upload (if downloadable)
HiddenClaws-1.4.2-windows.zip
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Comments
Major props to your team - I got totally hooked, but had a game breaking bug :(
It happened somewhat on my first night, after crafting a bottle, I would no longer be able to move my cursor, I had to throw the flask to regain control. I had to try it a couple times but was able to get through it. Second night I had no issues, but the third night it was worse: every time the eyes appeared the movement locked up, so I was never able to throw a potion. Also had a bug that night where the green potion was automatically in my hand, but not able to be seen, so I wasted it by throwing it at a wall. I tried 3 times and it happened every time :(((
Was sad I didn't get to finish it! Some other thoughts:
Overall I really liked it! It's a cool premise and could definitely be a really engaging game!! Good job!
Thanks!!
I wonder the cursor bug is because of the change I did after the previous jam (probably tbh)
I think there was a button to unlock the cursor, but it doesn't seem I wrote it
Also, webgl is known for cursor locking issues, so if you want to finish, you might want to play on windows
I'll take a look at it, thanks!