Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

The Hero of Hacksaw Ridge: Desmond DossView project page

The Battle of Okinawa
Submitted by battlereadywargames — 45 days, 15 hours before the deadline
Add to collection

Play game

The Hero of Hacksaw Ridge: Desmond Doss's itch.io page

Results

CriteriaRankScore*Raw Score
Game Topic/Subject#14.5004.500
If you played the game, how much did you enjoy your experience?#23.0003.000
Playability#24.0004.000
Overall#23.8333.833

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Fun little game, needs a few tweaks to avoid being too hard

(1 edit) (+1)

In one of my games, unless I have misunderstood rules, I have generated Casualties next to Japanese unit. They got eliminated in the next move (another card draw activated that Japanese unit). I have lost because my protagonist could only move one square at a time and he was simply too far from the Casualties.

Developer (1 edit)

Thank you.

(1 edit) (+1)

If a new Medic counters pops up on a location where there is already an IJA counter, is the Medic automatically dead? or is it placed in a new location instead? This was fun. I only gained 17 points. Twice IJA popped up on or next to a Medic so some rounds were very short :-) Also, I assumed that removed Medic counters are returned to the opaque container?

Developer(+1)

If a new Medic counters pops up on a location where there is already an IJA counter, is the Medic automatically dead? No, draw for a new location or is it placed in a new location instead? yes This was fun. I only gained 17 points. Twice IJA popped up on or next to a Medic so some rounds were very short :-) But dont forget, IJA  will only attack if activated by a card and if they are already adjacent to medic or Doss. Also, I assumed that removed Medic counters are returned to the opaque container? Correct. 

Thank you for playing my gameIt's nice to hear from you : )

Host(+1)

Awesome!!! excited to download and play. I'll highlight it on next weeks Postcards from the Front podcast!

(1 edit)

Rules question: 

Can Doss move one hex and then rescue adjacent 'Medic!' counter? Or does he have to 'move onto the hex' occupied by the 'Medic!'?

Also, what do the numbers on the front page next to '... survivors' markers mean? A-3, 4-6, 7-9?

Thanks in advance!

Developer(+1)

Hi Ryszard : )
Can Doss move one hex and then rescue adjacent 'Medic!' counter? yes he can.

Or does he have to 'move onto the hex' occupied by the 'Medic!'? No he does not.

Also, what do the numbers on the front page next to '... survivors' markers mean? A-3, 4-6, 7-9? Those numbers are for people that dont feel like cutting out the counters. You can pull a card whenever you need to do a rescue and see what "survivor" counter you get instead of flipping a counter.

Thanks in advance! Anytime! Thank you for checking my game.