cool theme!
battlereadywargames
Creator of
Recent community posts
If a new Medic counters pops up on a location where there is already an IJA counter, is the Medic automatically dead? No, draw for a new location or is it placed in a new location instead? yes This was fun. I only gained 17 points. Twice IJA popped up on or next to a Medic so some rounds were very short :-) But dont forget, IJA will only attack if activated by a card and if they are already adjacent to medic or Doss. Also, I assumed that removed Medic counters are returned to the opaque container? Correct.
Thank you for playing my game. It's nice to hear from you : )
Hi Ryszard : )
Can Doss move one hex and then rescue adjacent 'Medic!' counter? yes he can.
Or does he have to 'move onto the hex' occupied by the 'Medic!'? No he does not.
Also, what do the numbers on the front page next to '... survivors' markers mean? A-3, 4-6, 7-9? Those numbers are for people that dont feel like cutting out the counters. You can pull a card whenever you need to do a rescue and see what "survivor" counter you get instead of flipping a counter.
Thanks in advance! Anytime! Thank you for checking my game.
Hello all, just wanted to make everyone aware this is happening tonight ;)
"We introduce the podcast and some of our goals for the podcast as well as pick the winner for the graphic make over offered by Nils Johansson for the first year of the Postcards from the Front Wargame Design Jam. Talk about the Dietz Foundation and the plans to get year one games published and some info about next years PFTF Game Jam. We will also highlight Pickett's Charge, my entry into this past edition of the game Jam to start things off. =)" - Hissy Cat Studio
See you then!
Anytime Matt : )
Feedback has been good. These two games are my first out there to the public, always played games but never tried my hand at designing them before. This jam gave me a great opportunity.
Been a very good experience being a little bit more involved with the wargame community.
It's also cool cause there are published designers and artists here. I feel a little out of place 😆
ps: if you have time I'd love to hear feedback from you on one of my games ( or both if you can!)
Maybe it's better to say you deal out one card from the main deck to each bomb each turn? ("Turn" = the sequence of play: first draw/deal the bomb cards then move José.)
Makes sense to me ; )
I enjoyed playing your game quite a bit. Really felt like I was rushing to get to some specific spots faster than others. Great work with the graphic design 👏